erzboesewicht Posted August 20, 2023 (edited) I have a technical question. I wasn't able to finish the wad (i.e. get "the best ending") due to a sudden FPS drop to unplayable levels in the late stages, just when combat begins to ramp up and an archvile is pursuing you from a fireplace (most will know the place, I think). I'm playing on weak hardware without dedicated graphic card, but can something be done about that? Have already reduced resolution to the minimum, even reducing window size to 1/4 of my screen, and applied some settings which were recommended in another thread for best performance. It got slightly better but still is unplayable. My theory is that in this place of the wad a lot of monsters (thinkers) are activated and are ruining the performance. Am I correct here? In vanilla wads in similar situations I could mitigate that problem playing with another complevel but that is obviously not an option here. I really liked the wad but continuing this way is zero fun :( The first half of the wad (up to the 2 first endings) ran smooth, it's from the "colourful" sections on (airport and later) it got slower, and from the fireplace on it drops really sharply again. (I've not read the whole thread, didn't want too many hints haha. Of course if this problem was already reported and solved just point me to the page/link). Edited August 20, 2023 by erzboesewicht 0 Quote Share this post Link to post
ShallowB Posted August 20, 2023 1 minute ago, erzboesewicht said: I have a technical question. I wasn't able to finish the wad (i.e. get "the best ending") due to a sudden FPS drop to unplayable levels in the late stages, just when combat begins Try playing on Nightmare. No, really! The Nightmare difficulty has been tweaked to be the easiest mode, and has fewer monsters than other difficulties. Other than that, I don’t think there’s much you can do. It’s an enormous map with a lot going on, it isn’t going to play nice with older hardware. 2 Quote Share this post Link to post
Devalaous Posted August 21, 2023 I beleive a lot of the performance drops are actually due to various scripts going nonstop from the opening moment, the wad actually got faster and faster to load the more I progressed, when various scripts had terminated. 0 Quote Share this post Link to post
Yousuf Anik Posted August 21, 2023 Anyone know how I can load myhouse.pk3 with Lasting Light mod? I get errors as soon as the map starts. I really wanna try it with this mod! 0 Quote Share this post Link to post
Mr Masker Posted August 21, 2023 6 hours ago, Yousuf Anik said: Anyone know how I can load myhouse.pk3 with Lasting Light mod? I get errors as soon as the map starts. I really wanna try it with this mod! Disabling the Lasting Light mod will probably fix your issue. Have fun playing Myhouse! 2 Quote Share this post Link to post
Yousuf Anik Posted August 21, 2023 17 minutes ago, Mr Masker said: Disabling the Lasting Light mod will probably fix your issue. Have fun playing Myhouse! Hmmm I thought that was a good idea! 0 Quote Share this post Link to post
erzboesewicht Posted August 21, 2023 17 hours ago, ShallowB said: Try playing on Nightmare. No, really! The Nightmare difficulty has been tweaked to be the easiest mode, and has fewer monsters than other difficulties. Thanks. I'd have liked to experience also a bit of the combat, but this could be an idea to try, to play it as a "pure puzzle/horror map". It's strange though what Devalous wrote, as I experienced exactly the contrary, the map got progressively slower. Perhaps I did something I should't have done and a script "hangs" now? (Never mapped for (G)ZDoom so I've no idea if this is possible...) Anyway nevermind, I'll at least start again completely fresh, as with most puzzles solved it shouldn't take too long ... 0 Quote Share this post Link to post
invictius Posted August 22, 2023 I get all three keys as listed in the doomwiki guide. The guide makes it sound like you can then go straight to the exit but you can't get over the wall in front of it. I have no idea what I'm doing wrong. Out of curiosity I idclip'd to the teleporter and ended up in a never-ending maze. 0 Quote Share this post Link to post
Macil Posted August 22, 2023 (edited) 6 minutes ago, invictius said: I get all three keys as listed in the doomwiki guide. The guide makes it sound like you can then go straight to the exit but you can't get over the wall in front of it. I have no idea what I'm doing wrong. Out of curiosity I idclip'd to the teleporter and ended up in a never-ending maze. The gate outside near the exit initially requires a blue keycard, but under certain conditions¹ changes to require a blue skullkey instead. You must go back into the house in order to continue through the map when this happens. Spoiler ¹ The gate changes if you've exited and then re-entered the house. Edited August 22, 2023 by Macil 0 Quote Share this post Link to post
invictius Posted August 22, 2023 Is there any way to idclip to non-house parts of the map? No matter what direction I go in, I end up in the building with infinite rooms. 0 Quote Share this post Link to post
Jimmy Posted August 22, 2023 Accessing the backrooms is done by entering one of many empty sectors which encase every single area of the map you can access in legitimate play. It's virtually impossible to noclip to areas beyond whichever one you're presently in as a result - this is deliberately done to curtail sequence breaking. You could potentially get around using the "warp" console command but you'd need to enter pretty exact coordinates to get to where you want to be. 2 Quote Share this post Link to post
Devalaous Posted August 22, 2023 7 hours ago, Jimmy said: You could potentially get around using the "warp" console command but you'd need to enter pretty exact coordinates to get to where you want to be. Yep, I did this to return to 'House 0' after returning from Reverse Underhalls to save myself another playthrough, since I wanted to 100% it for the stat tracking of my launcher. Its also handy to fix the 'bug' with the Hospital spawning a huge pile of unobtainable soulspheres in House 1, which drives me nuts. 0 Quote Share this post Link to post
Skemech Posted August 23, 2023 I beat it in like 2 minuets... I'm sure I didn't miss anything................................................................................. 3 Quote Share this post Link to post
MarineSlayer Posted August 23, 2023 i love how everyone actually thought this was a normal map, i did too lmao 1 Quote Share this post Link to post
CaptainLeBon Posted August 23, 2023 12 hours ago, MarineSlayer said: i love how everyone actually thought this was a normal map, i did too lmao It was for a short time though. 0 Quote Share this post Link to post
erzboesewicht Posted August 24, 2023 (edited) On 8/22/2023 at 11:43 PM, Skemech said: I beat it in like 2 minuets... I'm sure I didn't miss anything................................................................................. Try UV Max. Current record is ~7 minutes (I think). So perhaps you missed a couple of shotgunners in a bathroom or so, they can be easy to overlook ... :) Edited August 24, 2023 by erzboesewicht 0 Quote Share this post Link to post
GodRage Posted August 25, 2023 QRcode, this looks like a QR code: IMG_20220816_233744312.jpg There is some data in the Hexadecimal code of this picture... 0 Quote Share this post Link to post
Shepardus Posted August 25, 2023 (edited) That's nothing special, it's just the Exif metadata you would expect to be saved by cameras, image editors, etc. No need to view it with a hex editor either, a regular image viewer that displays the metadata would suffice. Edited August 25, 2023 by Shepardus 3 Quote Share this post Link to post
drop Posted August 25, 2023 On 8/20/2023 at 11:22 PM, erzboesewicht said: I have a technical question. I wasn't able to finish the wad (i.e. get "the best ending") due to a sudden FPS drop to unplayable levels in the late stages, just when combat begins to ramp up and an archvile is pursuing you from a fireplace (most will know the place, I think). In GZDOOM try the "kill monsters" command, although Im not sure if the map will work or not. On 8/22/2023 at 11:05 AM, invictius said: I get all three keys as listed in the doomwiki guide. The guide makes it sound like you can then go straight to the exit but you can't get over the wall in front of it. I have no idea what I'm doing wrong. Out of curiosity I idclip'd to the teleporter and ended up in a never-ending maze. You are supposed to go back to the house. On a side note: you can leave the never-ending maze, by making a certain move pattern. That is very difficult to pull off. 1 Quote Share this post Link to post
Lyrroph Posted August 25, 2023 hi, i just wanted to know if anyone knows how to unlock the artifact with the cocktail glass like glass, i'm missing that one before i can do the sequel, thanks in advance! 0 Quote Share this post Link to post
Bulletproof Pal Posted August 25, 2023 37 minutes ago, Lyrroph said: hi, i just wanted to know if anyone knows how to unlock the artifact with the cocktail glass like glass, i'm missing that one before i can do the sequel, thanks in advance! Wine bottle in the mirrored kitchen, directly to your right 1 Quote Share this post Link to post
Lyrroph Posted August 26, 2023 (edited) 3 hours ago, Bulletproof Pal said: Bouteille de vin dans la cuisine avec miroir, directement à votre droite Edited August 26, 2023 by Lyrroph 0 Quote Share this post Link to post
Lyrroph Posted August 26, 2023 Just now, Lyrroph said: 3 hours ago, Bulletproof Pal said: Bouteille de vin dans la cuisine avec miroir, directement à votre droite Thanks ! 0 Quote Share this post Link to post
Raith138 Posted August 26, 2023 I am not going to scroll through 60 pages of talking so I have no idea if someone mentioned the fact that if you go to Veddge's profile he has literally dropped off the face of the earth. He has done nothing since releasing this and has stopped people from seeing who visited his profile. 0 Quote Share this post Link to post
baja blast rd. Posted August 26, 2023 7 hours ago, Raith138 said: has stopped people from seeing who visited his profile it's very common for people to have that area off and he's always had it off 0 Quote Share this post Link to post
Purple781 Posted August 26, 2023 (edited) (Something rude was here, can't delete the comment itself, so this is the most i can do. sorry) Edited August 27, 2023 by Purple781 0 Quote Share this post Link to post
Ben_19M (very cool) Posted September 7, 2023 bravo, best mod ever 1 Quote Share this post Link to post
skerfy Posted September 13, 2023 Has anyone tested the console when the TVs switch to static on Channel 03? Channel 03 used to be the channel you would be on to hook up a console to a TV with a coaxial cable. 0 Quote Share this post Link to post
SR4 Posted September 13, 2023 This was incredible. What a journey. Best gaming experiencing for a while; maybe since Dark Souls III. Pure atmosphere. Sue Perb sound design. Got me back exploring wads again. 1 Quote Share this post Link to post
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