Tom2007 Posted March 7, 2023 (edited) *office job is a community project by jimmy 34 this is a Doom2 Limit removing wad* Spoiler This community project is my first wad with the Doom community and hope I’ll have fun doing this project for the community and I hope you in joy making map for this community project. the rules for maps must have a theme of offices and must look like a office. you must have 500 ammo and 100 items and 15 Secret Airas in your map. the Rules for weapons Spoiler 1 chainsaw 4 shotgun 2 super shotgun 3 chain gun 4 rocket launcher 2 plamua guns 1 BFGs the rules for monsters Spoiler 13 zombies man 12 shotgunner 13 chaingunner 6 imps 9 pinky and sparkers 7 Revenant 9 arch-vile 4 Mancubus 8 hell knight and Baron of hells 10 Pain elemental 11 Cacodemon 3 Spider mastermind 5 Syberdemon 12 Lost soul 10 Arachnotron this ware i'll put you'r map will go too Spoiler map1 map2 map3 map4 map5 map6 map7 map8 map9 map10 map11 Episode 1 office work is too easy. map12 map13 map14 map15 Secret Exit map16 map17 map18 map19 map20 Episode 2 work was cancel for today. map21 map22 map23 map24 map25 map26 map27 map28 map29 map30 Episode 3 NO more work for you! Secret levels map31 map32 map33 Edited June 1, 2023 by Tom2007 3 Quote Share this post Link to post
Silhouette 03 Posted March 7, 2023 Uh, hey so you might wanna give some more information than a single sentence if you want people to join your CP. Just a bit of advice :) 0 Quote Share this post Link to post
General Rainbow Bacon Posted March 7, 2023 ^What him said. Also, I read it "Community project desk job" 1 Quote Share this post Link to post
Tom2007 Posted March 7, 2023 (edited) I’m sorry this is my first time doing a community project I will fixed the name for the project Edited March 9, 2023 by Jimmy 34 0 Quote Share this post Link to post
Lorcav Posted March 7, 2023 The pinned post on community projects gives a really good guide on how to lay out a CP to get good responses. Looking forward to seeing what this one is all about! 3 Quote Share this post Link to post
Amiga Angel Posted March 7, 2023 if I may offer a suggestion... maps must be UDMF maps must include an office setting somewhere in the map and that setting must include scripted office tasks that must be completed for business as usual before some event throws the office guy in to doom and makes him in to doom guy? bonus if someone finds some office guy sprites for use as NPCs and maybe some demons in office clothes to serve as the midpoint between office hell and actual hell 3 Quote Share this post Link to post
Tom2007 Posted March 7, 2023 (edited) 10 minutes ago, Amiga Angel said: if I may offer a suggestion... maps must be UDMF maps must include an office setting somewhere in the map and that setting must include scripted office tasks that must be completed for business as usual before some event throws the office guy in to doom and makes him in to doom guy? bonus if someone finds some office guy sprites for use as NPCs and maybe some demons in office clothes to serve as the midpoint between office hell and actual hell Ya that is a good idea I will do that 👍 but what is UDMF my plan is to do limited removing Edited March 7, 2023 by Jimmy 34 1 Quote Share this post Link to post
CittyKat112 Posted March 7, 2023 Coul monstah rooster. I feal liek its' gonna be an epik cummunity projekt, hell yea keep um comin' bro. 4 Quote Share this post Link to post
russin Posted March 7, 2023 I'm gonna do a 1337 c001 m4p d3s1gn for this cp. I'll m4k3 the m@p l1ghter to pwn3ng d3mon5' a$$es in brutav doo|\/| more 3@5ier 5 Quote Share this post Link to post
Amiga Angel Posted March 7, 2023 (edited) 1 hour ago, Jimmy 34 said: Ya that is a good idea I will do that 👍 but what is UDMF my plan is to do limited removing ok, well.. from what I know... modern doom has: vanilla (original map format ... usually played with the original exe file or chocolate doom), limit removing (original map format but modern sourceport such as crispydoom), boom (boom map format and MBF? map format and modern boom compatible sourceport such as prboom) and UDMF (UDMF map format and modern zdoom based sourceport such as GZDoom or k8vavoom?) ... for office type tasks I cant say if that will be possible with anything less advanced than UDMF but then again I am not a boom expert and even vanilla mappers sometimes pulls off tricks that I didnt thought was possible in a vanilla map format between vanilla map format and boom map format there are something called compatibility levels, but I must admit that I do not fully understand them but it seem related to "MBF" with UDMF we find all the most advanced doom sourceports such as GZDoom and the most advanced from what I hear is vavoom ports such as k8vavoom (atleast I think k8vavoom also uses UDMF) Edited March 7, 2023 by Amiga Angel 1 Quote Share this post Link to post
philcul Posted March 7, 2023 21 minutes ago, Amiga Angel said: for office type tasks I cant say if that will be possible with anything less advanced than UDMF but then again I am not a boom expert and even vanilla mappers sometimes pulls off tricks that I didnt thought was possible in a vanilla map format Well, office spaces are definitely possible in vanilla and boom, see Auger Zenith and Going Down for example. 2 Quote Share this post Link to post
Amiga Angel Posted March 7, 2023 (edited) 8 minutes ago, AdNauseam said: Well, office spaces are definitely possible in vanilla and boom, see Auger Zenith and Going Down for example. yes, but what about quests? such as office related quests like... pick up some documents, go to the copier and copy them, go to office and stamp them, deliver them to coworker etc... rpg like quests.. ? similar to that trick and tear the living dead puss project where the player had to complete a series of quest to reach the exit while zombies kept coming Edited March 7, 2023 by Amiga Angel 1 Quote Share this post Link to post
philcul Posted March 7, 2023 30 minutes ago, Amiga Angel said: yes, but what about quests? such as office related quests like... pick up some documents, go to the copier and copy them, go to office and stamp them, deliver them to coworker etc... rpg like quests.. ? similar to that trick and tear the living dead puss project where the player had to complete a series of quest to reach the exit while zombies kept coming What? What about quests? Yeah, what about them? Neither did the OP say anything about quests nor are they are regular staple for an ordinary doom wad. 0 Quote Share this post Link to post
Amiga Angel Posted March 7, 2023 (edited) 13 minutes ago, AdNauseam said: What? What about quests? Yeah, what about them? Neither did the OP say anything about quests nor are they are regular staple for an ordinary doom wad. the OP didnt say much of anything... Except that he or she liked my suggestion ("Ya that is a good idea I will do that ")... a suggestion that included quests... Quest are not found in regular doom wads, that is true and so what? does it need to be an ordinary cp? ...what I was wondering was if the suggestion I gave, would be possible in anything less advanced than UDMF... HOWEVER... it is of course 100% up to the OP to decide what this CP should be and it could certainly just be "an office setting"...which as others has pointed out...is possible in any map format or doom sourceport Edited March 7, 2023 by Amiga Angel 0 Quote Share this post Link to post
Roofi Posted March 7, 2023 (edited) Good idea, but honestly why so much arbitrary rules about secrets, monsters and items? It's known that limitation breeds creativity but I don't see the point here. Edited March 7, 2023 by Roofi 4 Quote Share this post Link to post
Ludi Posted March 7, 2023 1 hour ago, Roofi said: Good idea, but honestly why so much arbitrary rules about secrets, monsters and items? It's known that limitation breeds creativity but I don't see the point here. This guy didn't get the joke. 3 Quote Share this post Link to post
Astro X Posted March 7, 2023 How do you kill 5 cybers and 3 spiders with 100 ammo lol? 1 Quote Share this post Link to post
Sneezy McGlassFace Posted March 8, 2023 7 hours ago, Astro X said: How do you kill 5 cybers and 3 spiders with 100 ammo lol? Jeez, Astro don't question decisions of the management. Your wanna pay rent next month, right? 3 Quote Share this post Link to post
baja blast rd. Posted March 8, 2023 In this prototype of mine, you have to do lots of mechanical labor for a meager salary. (The bridge rises 1 unit every time you Work.) 19 Quote Share this post Link to post
Snikle Posted March 8, 2023 (edited) 18 hours ago, Amiga Angel said: yes, but what about quests? such as office related quests like... pick up some documents, go to the copier and copy them, go to office and stamp them, deliver them to coworker etc... rpg like quests.. ? similar to that trick and tear the living dead puss project where the player had to complete a series of quest to reach the exit while zombies kept coming Might not be as in-depth as adding quests, but it shouldn't be too hard to replace the keycard sprites to be more office-like. Make something like the Red envelope, Yellow folder, and Blue floppy disk, and you have to deliver them around the office to progress. Edited March 8, 2023 by Snikle 3 Quote Share this post Link to post
Klear Posted March 8, 2023 7 hours ago, baja blast rd. said: In this prototype of mine, you have to do lots of mechanical labor for a meager salary. (The bridge rises 1 unit every time you Work.) Good start, but it needs 400% more Syberdemon. 1 Quote Share this post Link to post
Tom2007 Posted March 8, 2023 (edited) 1 hour ago, Snikle said: Might not be as in-depth as adding quests, but it shouldn't be too hard to replace the keycard sprites to be more office-like. Make something like the Red envelope, Yellow folder, and Blue floppy disk, and you have to deliver them around the office to progress. That’s is really good idea I will change the keys to red envelope, yellow folder, and blue floppy disk Edited March 8, 2023 by Jimmy 34 1 Quote Share this post Link to post
magicsofa Posted March 8, 2023 I was interested in this project until the original post got cleaned up 5 Quote Share this post Link to post
Biz! Posted March 8, 2023 I gotta quit this job, these demands are too specific to actually work with! 1 Quote Share this post Link to post
Amiga Angel Posted March 8, 2023 2 hours ago, Snikle said: Might not be as in-depth as adding quests, but it shouldn't be too hard to replace the keycard sprites to be more office-like. Make something like the Red envelope, Yellow folder, and Blue floppy disk, and you have to deliver them around the office to progress. that would actually be a good way to do it... yes... it should be possible to alter the sprites for keys even in the hud and also alter the text associated with them 1 Quote Share this post Link to post
Tom2007 Posted March 9, 2023 (edited) I change the keys to blue floppy disk yellow folder and red envelope Edited March 9, 2023 by Jimmy 34 7 Quote Share this post Link to post
Amiga Angel Posted March 11, 2023 (edited) On 3/10/2023 at 12:18 AM, Jimmy 34 said: I change the keys to blue floppy disk yellow folder and red envelope cool! that will give mappers some interesting stuff to work with after you put it in to a resource wad not sure how to deliver messages to the player in limit removing but maybe someone has suggestions for that ... maybe an office dude texture with transparency as a switch... before being activated he could have an unactivated texture (kinda like a sprite) with a speech bubble saying something like... let me have a look at the yellow folder please ... and then when activated (which can only be done with "yellow key") then he changes to the activated texture with transparency that doesnt have a speech bubble ?? same thing could be done for floppy and envelope the floppy could also be used with a computer texture that first asks for the floppy on screen and then changes the onscreen message to system online or booted or something after being activated with the floppy (amiga kickstart screen could work for this) also... you can make the skullkeys become the keycards for when the player is fully inside the game or computer or hell or whatever and then just use regular doors and door trim textures from that point on... however... I feel this wad would have to include lawyer sprites of lawyers being in hell in the hellish parts of the maps lol Edited March 11, 2023 by Amiga Angel 1 Quote Share this post Link to post
Tom2007 Posted April 27, 2023 (edited) this project is cannels Edited April 27, 2023 by Jimmy 34 0 Quote Share this post Link to post
Biz! Posted April 28, 2023 6 hours ago, Jimmy 34 said: this project is cannels oh, how come? 1 Quote Share this post Link to post
Tom2007 Posted May 3, 2023 On 4/27/2023 at 9:39 PM, Biz! said: oh, how come? i'm too busy im working on my other ptojects 1 Quote Share this post Link to post
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