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So I Started Blasting


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4 minutes ago, IcarusOfDaggers said:

What IWad (Target game) and format? From screenshots I assume GZDoom and UDMF.

Yes latest GZDoom only pk3 UDMF format

Edited by Rooster Gold

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Was that really your first map?  Wow, I'm very impressed.  Excellent design, good difficulty balance, I see only great things in your future.

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17 hours ago, Rooster Gold said:

I made it using this
wwwtyro.github.io/space-3d

 

Did you just hit randomize until you got what you wanted or is there a way to program the seed?

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21 minutes ago, Jacek Bourne said:

 

Did you just hit randomize until you got what you wanted or is there a way to program the seed?

Yes Random only took a few tries - Unfortunately not

Edited by Rooster Gold

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44 minutes ago, Jacek Bourne said:

 

Did you just hit randomize until you got what you wanted or is there a way to program the seed?

What I can tell you is I used Field of view 90 Resolusion 512 then used slade to compress

 

I tried higher resolusions and resizing them but was better off just picking 512 from my experience.

 

Edited by Rooster Gold

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19 minutes ago, Rooster Gold said:

Random only - Unfortunately not

Slade stuff in video above

 

GLDEFS =
Skybox "Whatever name you want here - no quotes" fliptop
{
  front
  right
  back
  left
  top
  bottom
}

Edited by Rooster Gold

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This was amazing time - we all had a lot of fun - impressive first release and the visuals were stunning - had a lot of fun experimenting with things too - I think I broke some thing(s) as asked for

 

 

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Amazing work! There are so many nice little touches all over the map. Hope you'll stick around and make a bunch more maps, this is great start.

Sure feels like you have some prior experiences in level design, this can't be the first thing you've worked on, what's your history?

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On 3/13/2023 at 2:09 AM, Sneezy McGlassFace said:

Amazing work! There are so many nice little touches all over the map. Hope you'll stick around and make a bunch more maps, this is great start.

Sure feels like you have some prior experiences in level design, this can't be the first thing you've worked on, what's your history?

Just some Duke Nukem 3D maps nothing Doom Related until now


https://steamcommunity.com/sharedfiles/filedetails/?id=780013761&searchtext=
http://www.scent-88.com/reviews/H/hogover/hogover.php
http://www.scent-88.com/reviews/M/moontang1/moontang1.php

Edited by Rooster Gold

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