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Make Actor Glow On Hit


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If you ever asked yourself if you could make a monster to glow after a projectile hit, then this is the right place for you.

 

I know what you might think, "what's the point in making actors glow after a hit?", well, actually there might be a lot of "points".

You could use this to mark monsters/objects, to make dark monsters to be visible in the dark, to show an effect that you want to apply to that actor etc.

But, if you still don't give a f about changing and actor color, you could always use this method to basically do anything to the actor!

 

Now that I've definitely convinced you, here's the tutorial in a practical video format:

Spoiler

 

 

 

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