Arsinikk Posted March 20, 2023 (edited) [November 20, 2023 - Update] Hell Revealations is now out on /idgames! It's a full 33-map megawad (with a 11 map Bonus WAD) with full Deathmatch support! What are you waiting for?>>>>>>>>>>>>>>>>>>> DOWNLOAD HRs <<<<<<<<<<<<<<<<<<< --------------------------------------------------------------------------------------------- Hell Revealations (previously called SLO††ER II) is a project targeting Vanilla Doom 2 (complevel 2) aiming to be a sequel to Hell Revealed and Hell Revealed II. A demo of the project has been released here. We are aiming for a full megawad. The idea is to embrace the Hell Revealed / Hell Revealed II spirit. There really are no limitations besides that it should be for Vanilla Doom, maps should be short around 15-20 minutes max, and that I'd like for maps to have had a certain amount of time and effort put into them. Our resource pack features some minor Dehacked changes, like new pacifist monsters called Barons of Stone to drain your ammo. While there are some minor Dehacked changes, the project was mostly concerned about giving a bit of the Vanilla Doom feel, while beefing up the arsenal slightly. You can look at all the changes in resource pack section below. This mapset will use a new resource pack made from scratch. It is enhanced a bit by Dehacked from Vanilla, but still tries to stay faithful. Most monsters are exactly the same, except some new monsters like the tankier Baron of Stone. Weapon Changes: 🔹Double fist: Doomguy punches 2x doing 2x as much damage per punch.🔹Pistol: Shoots slightly faster.🔹Shotgun: Shoots slightly faster🔹Chaingun: Shoots 2x as fast🔹Rocket launcher: Rockets move faster (same with cyberdemon rockets)🔹Plasma gun: Pause after firing has been removed🔹BFG: Faster recover after firing.🔹Double-Bladed Chainsaw: two blades is better than one! Monster Changes: 🔹New Barons of Stone. 2000 HP Barons that do not harm the player, they are a portable moving door. 🔹Chaingunners do not drop chainguns, and instead drop clips due to beefed Chaingun. 🔹Illuminati. Basically Evil Eye decorations that fire plasma at you. They will explode like a barrel when they die. The Slotter Sanctum is made of enthusiastic DOOM mappers all led by yours truly (Arsinikk). Come join our Discord Server for new community projects, keep tabs on project status, or to get some DOOM mapping help! Currently released Slotter Sanctum Projects: Hell Revealations (this project - coming soon) SLO††ER II Demo 100 Line Christmas Edited November 20, 2023 by Arsinikk Updated project name. Added new deadline and release timeframe. 20 Quote Share this post Link to post
Astro X Posted March 20, 2023 Why not Hell Revealed III? Anyway, I could help playtesting a few maps :) 3 Quote Share this post Link to post
Arsinikk Posted March 20, 2023 12 minutes ago, Astro X said: Why not Hell Revealed III? Anyway, I could help playtesting a few maps :) Sure if you're up to the challenge! It is aiming for Hell revealed Difficulty after all. 1 Quote Share this post Link to post
Shepardus Posted March 21, 2023 Can't wait to shotgun some barons! 4 Quote Share this post Link to post
TheShep Posted March 21, 2023 Be sure to add a chainsaw to your map, for chainsawing barons. 2 Quote Share this post Link to post
Grassy chunks Posted March 22, 2023 Irrelevant to this thread, but that name (Slotter 2) reminded me of gggmork's Slaughterfest 2011 map 20 (which he also named Slotter). Ha, thought he resurrected from the dead to release a second edition of his map lol. 2 Quote Share this post Link to post
Arsinikk Posted March 24, 2023 On 3/22/2023 at 6:31 PM, Grassy chunks said: Irrelevant to this thread, but that name (Slotter 2) reminded me of gggmork's Slaughterfest 2011 map 20 (which he also named Slotter). Strangely enough, the name came from a conversation I had with @NinjaDelphox, where he was making fun of Doom slaughter by spelling it wrong. So as a joke I named a wad SLOTTER as a joke. It was only a few months later when I learned that there was an actual map called Slotter from SF2011, like you said. On 3/22/2023 at 6:31 PM, Grassy chunks said: Ha, thought he resurrected from the dead to release a second edition of his map lol. Sorry to disappoint, but you're getting a Hell Revealed IIITM instead. :) 0 Quote Share this post Link to post
Arsinikk Posted April 1, 2023 The full playable demo for the WAD is now available here: Spoiler 1 Quote Share this post Link to post
Pottus Posted April 2, 2023 I have some old maps that were never released you might be interested in. The Path Part III You need to collect any two keys and complete one of three quests to open the exit so there is many different ways you can beat this map getting all keys and completing all quests will open the secret exit. Chapel Of Black Granite II Similar layout to the original that captures some of the crudeness of the original like the imp cages but much more interesting of a map. These two map will take more than 10 minutes to complete let me know if you are interested. 3 Quote Share this post Link to post
Arsinikk Posted April 2, 2023 6 hours ago, Pottus said: I have some old maps that were never released you might be interested in. The Path Part III You need to collect any two keys and complete one of three quests to open the exit so there is many different ways you can beat this map getting all keys and completing all quests will open the secret exit. Chapel Of Black Granite II Similar layout to the original that captures some of the crudeness of the original like the imp cages but much more interesting of a map. These two map will take more than 10 minutes to complete let me know if you are interested. I'd definitely be interested in these maps. The 10 minutes rule is a soft rule and I've generally though of extending it to 15-20. Even so it's fine to have some longer maps intertwined. The only thing that may need to be tweaked in the maps is the fact that hell knights are not a thing in this project. They are replaced with tankier pacifist hell knights. (Also I don't think this would really affect your maps, but the berserk and chaingun are also beefed a bit). Point is that the maps would need some tweaking to fit in the wad is all. 0 Quote Share this post Link to post
Pottus Posted April 2, 2023 (edited) 16 hours ago, Arsinikk said: I'd definitely be interested in these maps. The 10 minutes rule is a soft rule and I've generally though of extending it to 15-20. Even so it's fine to have some longer maps intertwined. The only thing that may need to be tweaked in the maps is the fact that hell knights are not a thing in this project. They are replaced with tankier pacifist hell knights. (Also I don't think this would really affect your maps, but the berserk and chaingun are also beefed a bit). Point is that the maps would need some tweaking to fit in the wad is all. I will pull them for you to try! hrtribute.rar Edited April 2, 2023 by Pottus 0 Quote Share this post Link to post
Dusty_Rhodes Posted April 4, 2023 Hey just checking in to say I'm still working on mine. I'll try and get it out soon! 0 Quote Share this post Link to post
Arsinikk Posted April 10, 2023 I'd like to say that the project submissions for this are now closed. I have some other minor things to announce, with the first being the project name change. While the demo was called "SLOTTER II" being as a joke title, we've decided to make this a more serious project named "Hell Revealations" as a sequel to Hell Revealed II. (Also yes the name is a pun). In addition, the final WAD will include some of the maps from the demo, but not all. The demo released on April 1st was meant to be a bit joke-y at parts in being extra tedious, while the full release will include some of that, but with a bit more focus on good mapping. In the final WAD, Hell Knights have been added back into the bestiary. While stripping them out was a bit of joke, they do serve a purpose at times. In addition, a widely requested feature was to change the timing of the BFG firing, which we've changed back to be closer to Vanilla. The release date for Hell Revealations is set for early May. We hope that you'll check out the full megawad! 4 Quote Share this post Link to post
Arsinikk Posted July 8, 2023 (edited) Hey everyone, It's been a while since anything publicly has been said about the project. We are getting ever closer to release, but have hit a couple roadblocks on the way. For now, I will say that one of our mappers has bowed out of the project, and so we now have a free episode 3 mapslot for the taking. The requirements for this map would be to complete it within the span of 2 weeks (We are somewhat flexible - this is specifically talking about a UV draft). If you are interested in taking the episode 3 mapslot, you can join the project here. We have 30/32 maps with Ultra-Violence completed with most of those maps having all difficulties. Alot of the maps are currently being played through by our lovely testers @Large Cat and @Cacodemon187 to ensure that all issues and bugs are ironed out and difficulties are fair. We have made the decision to include Ultra-Violence Plus (multiplayer only) difficulties as well as Deathmatch support for every map. This may take a little extra time, but with how this project has evolved into a major high quality megawad, I think it's worth it. I can't wait for you to see the final megawad! Thanks, Arsinikk Edited July 10, 2023 by Arsinikk 6 Quote Share this post Link to post
Arsinikk Posted July 10, 2023 (edited) Like I said a few days ago, we are looking for someone to take an episode 3 mapslot, due to one of our mappers dropping out. We are hoping to get a completed UV draft of the map in 2 weeks time (We are somewhat flexible). If you are interested in taking the episode 3 mapslot, you can join the project here. For both an incentive and to show off the progress we've made, I'd also like to share some screenshots from each episode: Episode 1: Episode 2: Episode 3: Hopefully that helps as a dev update and/or another teaser! :) Edited July 10, 2023 by Arsinikk 5 Quote Share this post Link to post
Arsinikk Posted September 4, 2023 (edited) [September 3, 2023 - Update] Hell Revealations now has an official release date of October 5th (coincidentally also my birthday :D). The project will include the main 32-map WAD with a bonus WAD including maps that didn't fit the project. While the WAD is primarily focused around singleplayer, it will also have an Ultra-Violence Plus difficulty (added multiplayer monsters), with every map having Deathmatch support. As a bonus, here's the final WAD maplist: MAP01: Fucking Hell - Arsinikk MAP02: Isle Near Radar - SilverMiner MAP03: Excavation - Synami MAP04: Tech Warfare - IvanDobsky MAP05: Outpost Overrun - Blue Phoenix MAP06: Heavy Damage - Rivi the Warlock MAP07: Clouds Over Eden - PRO-RC MAP08: Spiderpunk - SuperPecanMan MAP09: Kindergarten - Roofi MAP10: Subterror - cannonball MAP11: Body Count - tonytheparrot MAP12: Stonehenge - Arsinikk MAP13: Toxic Kiln - spineapple tea MAP14: Iota Station - galileo31dos01 MAP15: The Path III - Pottus MAP16: Ni Infierno Ni Revelaciones - Cacodemon187 MAP17: Carcerian Canyon Cathedral - Large Cat MAP18: The Inmost Dens IV - Christophine Place MAP19: Psychic Confine - NinjaDelphox MAP20: The Round Table - cannonball MAP21: Softcore - finnks13 MAP22: Fierce Resistance - Monsieur. E, Arsinikk, NinjaDelphox MAP23: Ash on the Ocean - Andrea Rovenski MAP24: Gott ist Tot - Arsinikk MAP25: City of Sin - The SLOTTER Team* MAP26: More Than You Can Chew - NiGHTS108 MAP27: Starlight Heist - PRO-RC MAP28: Ex Nihilo - tonytheparrot, Monsieur. E MAP29: Oblivion Ridge - NinjaDelphox, Arsinikk MAP30: After Death - Rivi the Warlock, Arsinikk MAP31: Descending from the Stars - Large Cat MAP32: Figure Eight - Synami *Arsinikk, NinjaDelphox, finnks13, Cacodemon187, galileo31dos01, Monsieur. E, tonytheparrot, Christophine Place, Large Cat, SuperPecanMan, Arrowhead Edited September 4, 2023 by Arsinikk 15 Quote Share this post Link to post
Knor964 Posted September 4, 2023 I am stoked looks amazing! I can't wait! 1 Quote Share this post Link to post
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