Grazza Posted February 24, 2003 OK, we all know which are the best megawads, but I think there are a lot of shorter multi-level wads that haven't got the attention they deserve. Every now and then I stumble across one that totally rocks, and wonder why I hadn't heard of it before. So, which are your favourite wads with, say, 7-14 maps? Feel free to give brief descriptions and explain what you like about them. 0 Share this post Link to post
idkfa Posted February 24, 2003 The Darkening 2. It had cool new textures, and I liked its layout. 0 Share this post Link to post
Searcher Posted February 24, 2003 SERENITY.wad v2.0 dated oct 1994, 8 levels for episode 3 of Ultimate Doom. Great levels, and still good nearly 10 years later. 0 Share this post Link to post
Stealthy Ivan Posted February 24, 2003 My favorite map of all time is a single level/co-op map, that we played on the BBS at least 300 times! Its called Galaxia.wad, and its for origanal vanilla doom! (The subway tunnels in that level were the best!!!) 0 Share this post Link to post
Little Faith Posted February 24, 2003 Equinox.wad!!! Darken2.wad!! Par.wad!! Inferno.wad! (Inf-Lutz.zip) Fava.wad! Crusades.wad! Honourable mentions: Adsp.wad Retro_eps.wad Bak2hell.wad Return01.wad Relive.wad Stone.wad Slayer.wad Darken.wad 0 Share this post Link to post
Graf Zahl Posted February 24, 2003 Well, let's start... My personal Top 10: 1. The Darkening 2 (Still without a doubt the best levels for vanilla Doom ever created.) 2. Phobos: Anomaly Reborn 3. Caverns of Darkness 4. The Darkest Hour (Do 6 level WADs count?) 5. Nimrod (This would have been higher if the first level wasn't that bad. :-( Still, Map07 is my favorite Doom level of all times. ) 6. Dark 7 7. Dark 7 Mission Pack 8. License to spell Doom 9. Dissolution 10. Operation Arctic Wolf (ok, this is 17 levels but several of 'em are rather small.) 0 Share this post Link to post
Grazza Posted February 24, 2003 Graf Zahl said:(Do 6 level WADs count?) ... (ok, this is 17 levels but several of 'em are rather small.)Sure, I only meant it (7-14) approximately. My own list includes one with 5 maps, and one with about 20. 0 Share this post Link to post
The Ultimate DooMer Posted February 24, 2003 That's funny that, as I was thinking of posting a "what's your favourite DooM 1 episode" thread....nevermind. Guess I'll have to do a Heretic one instead.... Anyway, my faves (in no real order) are: ---------------DooM 1--------------------------- Licence to Spell DooM (norrrrrrrr....) 1kill.wad (best DooM 1 episode after mine IMO) Infinity Eternity Serenity Epi1best.wad (minus the first map) Epi2best.wad Epi3best.wad Fullon.wad (for some reason not on the archives) Dawn of the Dead ---------------DooM 2--------------------------- Dark 7/mission pack 1 Project Slipgate Slayer Redux Captain Mancubus Murderous Intent Scientist Phobos: Relive the Nightmare Operation: Lightning (norrrrrrrr....) ------------------------------------------------ My own list includes one with 5 maps, and one with about 20. Any chance of sharing it with us all? 0 Share this post Link to post
Little Faith Posted February 24, 2003 BTW, people who dig (somewhat) challenging wads should try Stone.wad out. Sure some of the levels aren't really that special, but others are just sweet. At it's best moments it's like Alien Vendetta light. Also Bak2hell.wad is a good example that all oldschool mapping is not necessarily shit. 0 Share this post Link to post
Grazza Posted February 24, 2003 Ultimate DooMer said:Guess I'll have to do a Heretic one instead.... Why not include Heretic/Hexen episodes here?Ultimate DooMer said:Any chance of sharing it with us all? Sure, will do; I just wanted to see what other people thought first. BTW, the "5" is Doom Resurrection, and the "20-ish" is Squadron 417. 0 Share this post Link to post
kristus Posted February 25, 2003 Graf Zahl said:5. Nimrod (This would have been higher if the first level wasn't that bad. :-( Still, Map07 is my favorite Doom level of all times. ) Kurt warned me about that map. I wouldn't listen.. tsk tsk , I'm too pigheaded I suppose.. Ruinbros and Slayer kicks ass. Equinox and No hope for life E1 too.. I'm pretty sure that most wads that are worth the mention already are more or less famous 0 Share this post Link to post
Grazza Posted February 25, 2003 OK, here is my list. Hope it's useful, and apologies in advance for errors or any really stupid omissions. It's in very approximate order of my personal preference, but I think these are all well worth playing. NB: Unless otherwise mentioned, these wads are for Doom2 and do not require a source port. Equinox - limit-extending source port - 13 maps - by B.P.R.D. Damn near perfect in every way IMO. Great theme, looks beautiful, tells a story, and presents a marvellous challenge. Doom Resurrection - Zdoom - 5 maps - by Tommy "Fatal" Quick Makes brilliant use of Zdoom's features (some Half-Life themes). Lots of little surprises, and things you've never seen before in Doom. A must-play unless you're allergic to Zdoom or something. Murderous Intent - Boom-compatible port - 7 maps - by Jay Townsend Extraordinarily violent and difficult maps. Highly skilled players should love it. Slayer - 11 maps (not including deathmatch maps) - by Richard Wiles Unrelentingly challenging - tight and tricky. Good fighting and thinking skills required. Death Tormention II - Ultimate Doom - 9 maps - by Paul Corfiatis, Kristian Aro and Chris Harbin Try this if you liked 2002 ADO, but found it too easy in places :) Not jam-packed with big monsters; the difficulty comes from well-planned ambushes and lack of room to manoeuvre. Try it with fast monsters if you dare - it is survivable. Darkening - 11 maps (not including deathmatch maps) - by Jan Van der Veken, Travers Dunne, John Bye, Nick Baker, Ola Björling, Adam Windsor et al. Top-quality. If you haven't already played it, get it now. Darkening 2 - 12 maps (not including deathmatch maps) - by Jan Van der Veken, Nick Baker, Ola Björling, Ben Davies, Derek Mac Donald, Anthony Soto, Lee Szymanski, Richard Wiles, Adam Windsor et al. Same as for "Darkening" but with brass knobs on. A must-play. Enigma - 9 maps - by Jim Flynn Large and difficult maps - some puzzles, but they're not annoying. Interesting use of fractal images to liven up the decor. Very highly recommended. Kill! Zone 1 - 7 maps - by Don Howard Large and difficult maps. Fun. Kill! Zone 2 - limitless source port recommended - 7 maps - by Don Howard Like Kill! Zone 1, but more so. Hardly a dull (or safe) moment. Squadron 417 - 24 maps (but a few of them are not possible in single-player) - by Sam Lopresti, Jeff Cruser, Keith Hickman and Damon Thomas A coop wad, but most of the maps are OK in single-player mode (see Jason Henry's demopack for details). Massive amounts of ammo and tons of big monsters - gameplay tends towards slaughter. Variety of styles, including some "realism". One Bloody Night - 9 maps - by Erik Alm Violent and difficult; the final few maps are especially tough. Dark Covenant - 12 maps - by Keith Phipps Big, challenging and atmospheric maps - see Erik Alm's demopack for descriptions. Odyssey - 5 maps - by T. Elliott Cannon Nicely themed maps intended to depict different time periods. Fun to play. Ruinbros -limit-extending source port - 7 maps - by Kristian Aro Beautiful maps with good gameplay. What more could you ask for? Insertion - 11 maps - by David Shaw, Stephen Watson, Thomas Evans and Adam Williamson Good maps with plenty of route options - see Andy Oliveira's demopack. License to Spell Doom - Ultimate Doom; Zdoom - 9 maps - by Stephen Clark (Ultimate DooMer) Highly innovative mission-based episode - see my /newstuff review. Dark 7 - Zdoom - 7 maps - by Bryant Robinson Very impressive episode (including excellent sounds and graphics), albeit marred by a slightly lame finish. Captain Mancubus - 6-map Hub; Zdoom - by Epyo and Black Void The emphasis is on fun, and there are plenty of little surprises too. Iditarod - 10 maps - by T. Elliott Cannon Big challenging maps, with a few switch/timing puzzles that you'll either love or hate. Riverge - limitless source port required - 6 maps - by Markus Heikinpalo (DooMer 4ever) I'm biased since I helped playtest this one, but the maps do present an excellent challenge. Nice music too. Mancubus - 4 maps - by "turdburglar" Fun and challenging maps with a pleasing appearance. Scientist - 11 maps - by Scientist Nicely themed maps, with a good variety of styles. Fair challenge, though not extreme. Hell2Pay Limited Edition - 15 maps - by Wraith Corporation Same deal as for the Perdition's Gate Limited Edition, but 15 maps this time, with a lot of interesting graphics and monster/weapon replacements. Map15 is just... wahooey. Perdition's Gate Limited Edition - 11 maps - by Wraith Corporation This is the 11-level freebie portion of a commercial megawad. Although they saved most of the best stuff for the later maps, this is still good quality work. Doom2000 - Hub; Zdoom - by TeamTNT Initial release of the first hub of the project soon(?) to be released as Daedalus. Many never-before-seen features. Perdition's Gate - 6 maps - by Alex Mayberry An "old-school" episode - straightforward and bloody. Sinful Discharge - Heretic; jHeretic - 9 maps - by ICE A traditional Heretic episode designed for jHeretic. Looks beautiful, plays like a dream. Shadowcaster - Heretic; Zdoom or Heretic.exe - 9 maps - by Stephen Clark (Ultimate DooMer) Makes full use of Heretic's unique features - several "tests" of agility, etc., but mostly good old fashioned violence. Mordeth - 6 maps - by Gaston Lahaut (Mordeth) Had to mention this... Highly innovative, especially taking into account its age. Dystopia 3 - 11 maps - by Anthony Czerwonka and Iikka Keranen Nice maps and decent challenge. A couple of maps duplicate ones in STRAIN, though with different monster deployment. A Warm Place - Hub; Zdoom - by Richo Rosai A good fight all the way through an impressive environment. Trust - Hub; Zdoom - by Tommy "Fatal" Quick Strongly Half-Life themed, with a good story-line and plenty of scripting. Doomzaak/Phoenix - 4 maps - by R.L.L. Timmermans Something a bit different - it's based on a real place, with lots of graphical replacements, many of them rather amusing. Not bad gameplay either. Edit (1-Mar-2005): 1) Updated some of the links. 2) I'd add the following from the last two years: Flashback: demo (fbdemo) Deus Vult (dv) Real World (rw) Real World 2 (rw2) Pacman Doom 2 Nilla Legions of Hell 2 (loh2) Hordes of Chaos Realm of Evil 0 Share this post Link to post
m0l0t0v Posted February 25, 2003 Scientist - 11 maps - by Scientist Nicely themed maps, with a good variety of styles. Fair challenge, though not extreme.yeah Scientist levels are great; can't wait for the next episode... 0 Share this post Link to post
Epyo Posted February 25, 2003 I don't want to name all that I like, so just my favorite 3 are: -Dark 7 -Dissoulution -Ressurection 0 Share this post Link to post
Scientist Posted February 25, 2003 As said earlier: Dark7 and Trustm0l0t0v said:yeah Scientist levels are great; can't wait for the next episode... Yeah, lets put some pressure on scientist! ;-) anyway thanks and uhm... working on it... 0 Share this post Link to post
BlueSonnet Posted February 25, 2003 Gatchaman doom (cuz i find it fun) Death Tormentation 1 and 2 (cuz they're hard) i don't really play episode based levels for doom2. It's either one level or 30 levels for me. 0 Share this post Link to post
sargebaldy Posted February 26, 2003 my favorite that hasn't been mentioned so far is the talosian incident... excellent set of 20 levels :) 0 Share this post Link to post
NiGHTMARE Posted February 26, 2003 Wads that haven't been mentioned so far: Doom 1: The Evil Unleashed (TeuTiC) Slaughter Until Death (SudTiC) Ghast AS Doom 1 Parallel Dimension Doom 2: AS Doom 2 The Trooper's Playground (TTP) Obituary (ObTiC) Roger Ritenour's wads (Earth, Phobos, etc) Sector 666 The Chaos Project 0 Share this post Link to post
ReX Posted February 26, 2003 Graf Zahl said:The Darkest Hour (Do 6 level WADs count?)It's actually a 7-level hub. I guess you missed the secret level? 0 Share this post Link to post
DooMBoy Posted February 26, 2003 Speaking of 7 to 14 wads, I'd have to say I like the following: Dark7 Dissolution Squadron 417 Slayer Earth Phobos Pleiades Dark Covenant etc. etc. 0 Share this post Link to post
Grazza Posted March 5, 2003 Little Faith said:BTW, people who dig (somewhat) challenging wads should try Stone.wad out. Sure some of the levels aren't really that special, but others are just sweet. At it's best moments it's like Alien Vendetta light.You're right, it does look good. 21 maps, pretty violent but mostly fun rather than an ordeal. A lot of the maps look good for speedrunning. I had to dig around for it a bit; I eventually found it here. BTW, I realized that I forgot about HR2 in my list above. D'oh! But everyone knows about it, of course. 0 Share this post Link to post
engineer Posted July 20, 2004 I'd say a mix between Fava Beans and P:AR. 0 Share this post Link to post
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