Jump to content

Slade v3.2.2 is now released (no, not April's Fools!)


Recommended Posts

Changelog is as follows;

Quote

General

  • Detect entries in modeldefs/ and texturedef/ as MODELDEF and TEXTURES (thanks @Blue-Shadow)
  • Fixed entry type detection (by name) for entries with multiple extensions (eg. TEXTURES.floors.txt)
  • Fixed advanced preferences page resetting if changes were applied twice
  • Fixed a possible crash when reading MP3 ID3v2 info (thanks @joanbm)
  • Allow using system fmt and dumb libraries when building on linux (thanks @chewi)

Game Formats & Features Support

  • Added support for Doom 32X map format (thanks @viciious)
  • Added detection for XGL3 nodes and additional EDGE/EDGE-Classic lumps/filetypes (thanks @dashodanger)
  • Enable TX_ textures for SRB2 (thanks @SteelT1)
  • Fixed 'Two Sided' line flag not appearing for vanilla Doom/Heretic/Hexen/Strife maps
  • Fixed SRB2 fademask detection in zip archives (thanks @SteelT1)
  • ZDoom language definitions updates (thanks @Blue-Shadow)

Resource Editor

  • Greatly improved speed of entry list updates after changing filter text/category
  • Keep entry selection after changing filter text/category (as in 3.1.x)
  • Added new archive maintenance tools to find duplicate texture and patch entries (thanks @ill)
  • Added new archive maintenance tools to show overridden iwad entry details (thanks @ill)
  • Fixed duplicated character input when typing to search in entry list
  • Fixed a possible crash when deleting a texture/flat
  • Fixed entry list columns becoming un-resizable after being hidden/shown
  • Fixed entry list not updating with externally-added entries in folder archives
  • Fixed colour translation range parsing (thanks @Gaerzi)
  • Fixed some mass entry rename issues in zip/pk3 archives
  • Fixed a possible crash when compiling an ACS library in a directory

Map Editor

  • Fixed a long-standing issue with performance degrading over time while using the map editor on linux (thanks @eevee)
  • Fixed issues with saving/loading UDMF string properties with escaped characters

If you still find it hard to believe, why don't you head over to the official homepage? Or even better, you can access it directly from your own copy of Slade (provided you have an older version).

Share this post


Link to post

Ooh, not April Fools? Nice! (Looks for MacOS download)    :(   Dang, you got me good...

 

All jokes aside, thanks for the update!

Share this post


Link to post

Really neat features, especially the 32X format, although I don't think that will convince somebody to make a 32X MegaWAD. ;)

Share this post


Link to post

i stress that slade has been nigh unusable on linux for five and a half years

 

and it broke shortly after i actually released a map for the first time

 

so

 

very exciting

Share this post


Link to post

I use it on Linux but only as a lump manager. That said, do the devs know when the new version will appear on flathub? Right now, it's only offering 3.2.1 :(

 

EDIT: Never mind, it just showed up in Mint update :)

Edited by Martin Howe

Share this post


Link to post
On 4/2/2023 at 1:44 AM, ValveMercenary said:

Really neat features, especially the 32X format, although I don't think that will convince somebody to make a 32X MegaWAD. ;)

Umm....

Spoiler

 

DOOM 32X Delta would say otherwise, although Roebloz posted here on July 19, 2022, last time.

Fun fact: Romero got impressed with the Sigil romhack, that he even nominated it on the Cacowards 2021 mentionation thread.

 

Otherwise, yeah, I get where you're coming from. :P

Share this post


Link to post
2 hours ago, taufan99 said:

Otherwise, yeah, I get where you're coming from. :P

You can tell right away where I'm coming from by just taking a look on my profile picture.

PSX/64 Doom fan below ya.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...