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Tambourine Tangerine


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looks good already. booted it up with a batch file so I'm rdy to stream :)

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Finished? I LOVE me some frantic nonstop confussion. 393/408 kills and 6/14 secrets. Im obviously missing stuff, secrets and kills, but at what looks like the end a half open door shuts me out and if i noclip through it what looks like the end doesnt do anything. Theres another route through the slime but i cant do anything, or find anything to do to get me into the copy pasted section of the base so.... finished?

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Bio showed me this. Amazing. It's so frantic and wild and random but somehow works! Love your spewing of textures buttons and monsters like chaos or a cat knocking doom components off a coffee table. 14 secrets made me happy and I wanted to find more but you wouldn't let me back up -. Ooof I would have spend even more time but opted to leave instead. But I spent quite a bit of time here and had fun great work you are bursting with wacky ideas and I love it. Make more 

 

 

Edited by Clippy

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@Insaneprophet Thank you, glad you liked it! Yup it's finished then!

@TheShep Nice! BTW did you ever around to playing Chaos Theory?

@Biodegradable Thanks and not only are there multiple chainguns, there's even a rocket launcher SOMEWHERE.

@Clippy Thank you, and your gripe with not being able to backtrack is actually what I realized that teleporter outside was supposed to be for. It didn't work when I dug out this old map and I didn't know where it was supposed to take the player so I made it warp to a parallel dimension to be a trickster, yup. I also thought I made those nukage pits inescapable near the crushers but nope there was a switch for your escape, dangit.

 

I have reuploaded the map, to remove the parallel dimension and make the teleporter take you out of the outdoors. Same name, same link :)

 

 

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this is one of my favorite maps in a long time. the way you use space here is completely out of control. your stuff is always great but this one really does it for me. just awesome stuff.

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1 hour ago, SuperCupcakeTactics said:

@TheShep Nice! BTW did you ever around to playing Chaos Theory?

 

I haven't, sounds neat! I just downloaded it and will make a batch file so i'm certain to get to it soon.

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Oh hey, a map from Groovecruise seeing the light of day :D Does this mean the episode is cancelled?

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43 minutes ago, Catpho said:

Oh hey, a map from Groovecruise seeing the light of day :D Does this mean the episode is cancelled?

...MAYBE most likely. I'll throw in a reminder of Amorphous Euphoria's existence, which you already knew existed but now I have reminded you as well as the Doomworld of that wonderful community project.

Edited by SuperCupcakeTactics

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Well, I didn't immediately connect the two due to seeing them as different a e s t h e t i c s, but I suppose a reminder for it is always appropriate ;) Hopefully if the the time comes, you'll release the latest compilation like you did with Chaos Theory. I know a lot of the induviual levels are released by now, but I really liked seeing them together. Edit: plus the titlepic

Edited by Catpho

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  • 2 weeks later...

Nicely done, Doom 1 maps with mandatory melee combat are still pretty rare. And the maze-like layout played like E2M5 Command Center on steroids. There seems to be one oversight, though: isn't sector 181 supposed to be secret? It's hard to find and you can't get 100% kills without opening it.

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  • 3 weeks later...

@msx2plus suggested I try this, and I'm glad I did. Very nice work! :D

 

 

I'm still not sure where the tambourines and/or tangerines are, though. I guess those are in the two secrets I missed. :p

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  • 3 weeks later...

I almost wish I'd recorded a blind FDA for this, as I think the non-linearity of the map as it sort of unravels makes for completely unique first playthroughs. Really cool stuff, thanks for this.

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