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Fake Ceiling/projection?


Matthias

Question

Is there any way in UDMF to project a ceiling from a different place?

 

Let's say I want to make a cave and there will be cracks and stalagmites on the floor and on the ceiling will be cracks and stalactites, but I want to drawn their geometry separatedly in two rooms, but somehow projects one to other, so I won't have to draw them on the same place?

 

Is it possible somehow?

Thanks!

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