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Animated patch for FreeDoom ?


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I was wondering , is there a WAD that fixes FreeDoom's Animated textures & Animates them Like there supposed to be ? If you know let me know thanks...

Edited by PITTSBURGH PENGUINS
messed up a word

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I don't remember any textures animating weird last time I played, what textures and what are they doing out of curiosity?

Also for what engine, if you are using GZDoom it would be as easy as creating an animdef file with the animations you want. Boom compatible method would be to use SLADE and create an ANIMTED lump.

 

GZDoom or engine that supports ANIMDEFS

Boom compatible method

Edited by HorseJockey
Added relevant info

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7 hours ago, HorseJockey said:

I don't remember any textures animating weird last time I played, what textures and what are they doing out of curiosity?

Also for what engine, if you are using GZDoom it would be as easy as creating an animdef file with the animations you want. Boom compatible method would be to use SLADE and create an ANIMTED lump.

 

GZDoom or engine that supports ANIMDEFS

Boom compatible method

Yeah I tried That , But I think the problem was I named the textures the wrong thing now that you mention it , But I think I can make the textures animate I f I name them the right thing , thanks for jogging the memory :)

Edited by PITTSBURGH PENGUINS

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Also just one question , I can't seem to find the Slad textures anywhere you know this texture 

 

● MAP01.wad (MAP01) - Ultimate Doom Builder R4043 (64-bit) 4_19_2023 12_25_52 PM.png

It can't be found anywhere in Slade , I don't understand why though :(

Edited by PITTSBURGH PENGUINS

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