Mach 7 Posted April 28, 2023 Hello i've been trying to make a port of the project brutality revolving super shotgun and it hasn't been playing the sounds Im not sure what the problem is, and im getting a little angry, im getting a little pissed SNDDEFS SpinStart ASHTGUR SpinFire ASHTGUF SpinStop ASHTGUS The Actual Weapon Decorate File Actor ShotgunMinigun : weapon { Weapon.slotnumber 3 Weapon.ammouse 3 Weapon.ammogive 30 Weapon.ammotype "Shell" Weapon.selectionorder 2500 Inventory.pickupmessage "Holy fuck the revolving Shotgun Minigun, but seriously what the actual fuck is this thing?" Obituary "%o was Ventilated and Perforated by %k's Shotgun Minigun" Decal "Bulletpuff" States { Spawn: MTGS E -1 Stop Select: WTFI A 1 A_Raise Goto Ready Deselect: WTFI A 1 A_Lower Loop Ready: WTFI A 1 A_Weaponready Loop Fire: WTFI A 6 A_Playsound("SpinStart") WTFI B 4 WTFI C 3 Goto Hold Hold: WTFI D 1 WTFI A 1 WTFF A 1 TNT1 A 0 A_Gunflash TNT1 A 0 A_playsound ("SpinFire") TNT1 A 0 A_FireBullets(10, 10, 20, 10) WTFI A 1 WTFI B 1 WTFF B 1 TNT1 A 0 A_Gunflash TNT1 A 0 A_FireBullets(10, 10, 20, 10) WTFI C 1 WTFI D 1 WTFI D 1 A_Refire Goto Letgo Letgo: WTFI A 3 A_Playsound ("SpinStop") WTFI B 4 WTFI C 6 Goto Ready } } thanks 0 Quote Share this post Link to post
Mach 7 Posted April 28, 2023 I may be an idiot because all I had to do was change the file name from SNDDEFS to SNDINFO, so fixed 0 Quote Share this post Link to post
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