Obsidian Posted April 29, 2023 (edited) It's time for MAYhem! Yes indeed, it's that time of year again! For those not in the know, MAYhem is a community project started over ten years ago that involves folks mapping to certain themes or restrictions during the month of May: as an example, last year's iteration had mappers paying homage to works from the first ten years of Doom mapping. It was kicked off in 2012 by TheMionicDonut, carried on by Marcaek and is now hosted by yours truly. So what's the theme for this year? Considering the previous installment asked people to look towards the past in their work, this year I've decided that we should look towards the future instead! Space-age chrome! Future-tech bullshit! Eternity format! ...wait, what? Yep! Not only do you get access to Boom and its myriad capabilities for this year's MAYhem, but you can map for the Eternity Engine as well! Should you step up to the plate and give it a try, you will be able to utilize the many wild features that Eternity has to offer in your work and truly propel your maps into the future! ...no, but seriously, you can screw around with portals. Shit's fun. Rules? We got 'em! We are mapping for Doom 2 in Boom format (complevel 9) and Eternity (Doom-UDMF): you have the option of either format for this project and mapping for Eternity is not mandatory (although it'd certainly make me happy :P). Make sure you test your maps appropriately and mention which format you used on submission. If you're interested in mapping for Eternity and would like a primer on how portals work, an example wad can be found here. If you have any Eternity-related questions, the Eternity Wiki is an invaluable resource. You can also ask here if you need further help. Difficulty settings and co-op starts need to be present in your map. Your resource pack can be found here. The textures are primarily from Ancient Aliens, the Noir Texture Pack (courtesy of Fuzzball) and Mars 3D, with a few other additions from various miscellaneous resource packs in the community. Skies are from Mechadon's big ol' box of skies. There are also some replaced Things to better fit the space age theme: an example map is provided here to showcase the items. Custom textures are allowed, so long as you run them by me first. 👍 An optional pack of custom monsters is available here: these are Eternity-exclusive and do not replace any of the stock monsters. Use them sparingly! The deadline is May 31st at 11:59pm, Yankee Time Zone (Y). A countdown timer can be found right here. Oh, we're well past that at this point. It's time for betas! Public Releases (requires an Eternity 4.03.00 dev build) Version 0.1 (Beta) Version 0.2 (Beta) Version 0.3 (Slightly less beta than the other betas) Version 0.4 (Beta) Edited October 31, 2023 by Obsidian 0.4 added! 61 Quote Share this post Link to post
Obsidian Posted April 30, 2023 (edited) Maplist MAP01: USCSS Holroyd by Glikzzy MAP02: Outpost 666 by Scorpius MAP03: Dark Avenues by NeedHealth MAP04: The Future I Forgot was Due for Wednesday by Worm318 MAP05: Floating Dead Fish in Oil by russin MAP06: All Turned Around by Obsidian MAP07: Coloratura by Paul Corfiatis MAP08: A Very Warm and Crude Welcome by Redead-ITA MAP09: Explosive Eradication by Berubaretto MAP10: Outside the Box by MObreck MAP11: Washed Out by Salmon MAP12: Mooned by an Elder God by Fletcher` MAP13: Seized with a Violent Joy by Obsidian MAP14: Arcturion Platform by TheV1perK1ller MAP15: Heavy Line by Roofi MAP16: Epilogue by Obsidian SECRET01: The Quiet Place by General Rainbow Bacon SECRET02: Spacehopper by Razza SECRET03: Sleeping Sickness by cannonball SECRET04: This Station Was Lost by NoReason Edited July 31, 2023 by Obsidian Updated the submissions. 2 Quote Share this post Link to post
MFG38 Posted April 30, 2023 Aw crap, I forgot this was a thing! The premise does sound interesting this year, especially the choice to map for Eternity. I'm a little too pre-occupied at the moment to be able to confirm participation - all of the projects I'm involved in have deadlines in this month - but with enough luck, I might be able to fart out a smaller map towards the end of the month at the very least. 1 Quote Share this post Link to post
cannonball Posted April 30, 2023 Space - The final frontier… and yet more demons. I have never worked with Eternity, and given the lack of time I will have, I suspect a swift boom map will be the result. 1 Quote Share this post Link to post
Roofi Posted April 30, 2023 Count me in ! I actually started something, hope it will end into a finished map. 16 Quote Share this post Link to post
stewboy Posted April 30, 2023 Despite being in Sweden for a third of the month I'm going to try and do an eternity map for this! 1 Quote Share this post Link to post
Glikkzy Posted April 30, 2023 I am going to give it a shot and make a map, the theme and textures are very cool! 0 Quote Share this post Link to post
nrofl Posted April 30, 2023 Oh no shawnbases are kinda my shit. I’m gonna do something for this 0 Quote Share this post Link to post
Peccatum Mihzamiz Posted April 30, 2023 On 4/29/2023 at 1:44 PM, Obsidian said: There are also some replaced Things to better fit the space age theme: an example map is provided here to showcase the items. I seem to be unable to find the map. Perhaps this is the wrong link? Is the map included in the resource pack? I couldn't find it in there either. This project looks interesting. Not sure if I can participate but I'll try. 0 Quote Share this post Link to post
Obsidian Posted April 30, 2023 4 minutes ago, Peccatum Mihzamiz said: I seem to be unable to find the map. Perhaps this is the wrong link? Yeah, seems something went weird while I was getting the thread ready for prime time. Should be fixed now. 0 Quote Share this post Link to post
NoReason Posted April 30, 2023 Space theme? I'm definitely joining this one. 2 Quote Share this post Link to post
Bobby :D Posted April 30, 2023 Gonna be working on a big boy for this one! The texture set base seems a lil gray at first, but since I can add my own textures with permission I'm gonna add some, vivid, imagery to my map ;D. 1 Quote Share this post Link to post
RonnieJamesDiner Posted April 30, 2023 Forgive my ignorance here (and double forgive me if I'm blind and missed an explanation in the OP), I'm just curious how the release is being handled in terms of format / compatibility. For the maps made using the EE (UDMF) format, and featuring things like portals, are those maps basically exclusive to the Eternity Engine? (I'm thinking 'Heartland', sort of thing). If that's the case, is the whole project intended to be an EE release, or will it be divided into two distinct "compatibility" releases? 2 Quote Share this post Link to post
Obsidian Posted April 30, 2023 5 minutes ago, RonnieJamesDiner said: Forgive my ignorance here (and double forgive me if I'm blind and missed an explanation in the OP), I'm just curious how the release is being handled in terms of format / compatibility. For the maps made using the EE (UDMF) format, and featuring things like portals, are those maps basically exclusive to the Eternity Engine? (I'm thinking 'Heartland', sort of thing). If that's the case, is the whole project intended to be an EE release, or will it be divided into two distinct "compatibility" releases? The plan was indeed to make the finished product for the Eternity Engine, apologies for not being clear in the OP. I likely won't be making separate compilations in accordance with format unless there's sufficient demand. 2 Quote Share this post Link to post
RonnieJamesDiner Posted April 30, 2023 Gotcha! Yeah, the line "mapping for Eternity is not mandatory" threw me off there, haha. Makes more sense now! Awesome to see EE getting some more love. 1 Quote Share this post Link to post
Punisher Posted May 1, 2023 Do i need to be a experienced mapper to join this? 0 Quote Share this post Link to post
Obsidian Posted May 1, 2023 27 minutes ago, Punisher said: Do i need to be a experienced mapper to join this? It's not a prerequisite, although if you do wanna cut your teeth on a project and build up your skills I'd heartily recommend this one over here. 👍 0 Quote Share this post Link to post
dashlet Posted May 1, 2023 Count me in, i would love to make a map for this! Sadly i dont have the time to check the Eternity engine exclusives, so ill stay with my good old boom and make something relatively quick. 1 Quote Share this post Link to post
Omniarch Posted May 1, 2023 Loving the darkbase theme. Sign me up! 1 Quote Share this post Link to post
General Rainbow Bacon Posted May 1, 2023 I will be making an Eternity map for this. Definitely! 1 Quote Share this post Link to post
Salmon Posted May 3, 2023 Okay, I'm in! I wanted to make sure I understood how to do linked portals first. It took an embarrassingly long amount of time and lots of practice even with the examples and wiki documentation, but I think I get it now. Excited to see a project for Eternity. 2 Quote Share this post Link to post
Razza Posted May 3, 2023 I think I can contribute a map for this, I've got a silly idea cooking up in my head :) 1 Quote Share this post Link to post
TheV1perK1ller Posted May 5, 2023 (edited) Map Title: Arcturion Platform v1.1 Format: Boom (-complevel 9) Tested: GZDoom, PrBoom+. Difficulties Implemented: Yes (2023 monster count on UV, less on lower ones of course) Co-op Starts: Yes for four players (no additional monsters present on co-op, however). Music: 'Stardust' by Tristan Clark Custom Textures: One - GLXSKY03 from Mechadon's Box o' Skies, renamed TVKSKY00 in WAD. Bugs Present: Some slime trails(?) above the 'X' shaped middle structure. I'm certain it's a result of linedef action 271, but I have no idea how to fix at this stage. Additional Notes: A slaughter map that starts light, but ramps up with progression. A secret exit is present, but can omit it if need be. I accounted for potential softlocks on co-op. More updates will come. Download v1.3: arcplat1.3.zip Edited August 1, 2023 by TheV1perK1ller Updated info and link. 12 Quote Share this post Link to post
Obsidian Posted May 5, 2023 And we have our first submission! Cheers TVK. :D I'm hard at work on my map as well: no screenshots just yet, but I am at least having fun with portals. 8 Quote Share this post Link to post
TheV1perK1ller Posted May 5, 2023 I'm hoping to possibly dish out a second entry with a more 'traditional' playstyle by the end of the month. 🤞🏻 1 Quote Share this post Link to post
pcorf Posted May 5, 2023 (edited) I'll download the resource wad and give it a shot (Boom format of course). Edited May 5, 2023 by pcorf 1 Quote Share this post Link to post
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