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Random Weapon sound won't Play. (Decorate)


Melonpizza

Question

Hello : )

 

When i wanted to give an weapon of mine a sound when it hits, it wouldn't, it was just silent. I have no clue why it isn't working.

 

Here Some Reference Material, so you can help me better (stars to not spoil anything):

SNDINFO:

Chair/hit1 CHAIRHIT1
Chair/hit2 CHAIRHIT2
Chair/hit3 CHAIRHIT3

DECORATE:

**** F 6 a_custompunch(50,True,cpf_pullin,"MeleeBulletPuff",45,False,0,"ArmorBonus","*****/hit1","************/miss")

Thanks For Helping/Trying to help : )

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Ehm... how are we supposed to help though if you "obscure" one of the fundamental part of the issue?

Quote

"*****/hit1"

 

This is probably why the sound's not working.

 

Also, you mention "Random sound" in the title, but you haven't set anything to make the sound to be random

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