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Doom in other game genres


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We already have Doom as an FPS (duh), an RPG game (Doom RPG) and a semi survival horror (Doom 3). What other genres do you think would work for a Doom game? An RTS? Or maybe even an adventure game.

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2 hours ago, Reigada said:

perhaps a side scroller? it could work 

Try the first 2 Duke Nukem games, amazing platformers.

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21 minutes ago, Biz! said:

Try the first 2 Duke Nukem games, amazing platformers.

 

Play Duke Nukem 2 on the Rigel Engine, an excellent source port that adds some really nice QOL features.

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Doom RTS. Like Command and Conquer only marines vs demons. I think it would work quite well honestly. 
 

I also think a third person shooter could work too. 

Edited by CAM-7EA

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12 minutes ago, CAM-7EA said:

Doom RTS. Like Command and Conquer only marines vs demons. I think it would work quite well honestly. 

 

Despite whatever other thoughts I have about the newer Doom entries, seems like marines/demons/angels would be a sort of terran/zerg/protoss type of balance.

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Railshooter is not a really a "genre", it's still a FPS, but with different playthough rules.

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19 minutes ago, Dexiaz said:

Railshooter is not a really a "genre", it's still a FPS, but with different playthough rules.

 

I could see such a thing working in an arcade with a light gun, but on the PC I would personally consider this a not so great idea. It's basically taking away the features that made the game good, in the same environment that made it good.

Edited by Murdoch

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1 hour ago, Ludi said:

 

Play Duke Nukem 2 on the Rigel Engine, an excellent source port that adds some really nice QOL features.

 

Does it make the final level more fun than someone using your knees for batting practice?

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3 hours ago, slugger said:

DoomRL

 

Hell yeah. It's incredible how Doomy that game feels despite being completely different. Good proof that switching up genres can work.

 

I used to play it so much I still sometimes think lost souls will be resistant to pistol shots in normal Doom.

 

2 hours ago, Murdoch said:

 

I could see such a thing working in an arcade with a light gun, but on the PC I would personally consider this a not so great idea. It's basically taking away the features that made the game good, in the same environment that made it good.

 

Yeah, at that point you're better off playing Doom in VR. 

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A first person myst-like adventure walking simulator in a desolated earth, solving puzzles by punching mechanisms and trying to cope with all the memories and pain.

Edited by RataUnderground

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cursed to be able to design Doom TCG in my head in a minute flat, but never be able to make it lol

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1 hour ago, Klear said:

Hell yeah. It's incredible how Doomy that game feels despite being completely different. Good proof that switching up genres can work.

Right? It 100% plays by the rules of a roguelike, but it still feels just like Doom. I'm shocked they managed to do that. Maybe it's just all of the streamed sound effects and setting fooling me.

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5 hours ago, WorldMachine said:

There's miniDOOM, that's kind of like a linear metroidvania

Looks really cool, didn't even know it existed
 

5 hours ago, CAM-7EA said:

Doom RTS. Like Command and Conquer only marines vs demons. I think it would work quite well honestly. 
 

I also think a third person shooter could work too. 

Now that I think about it, there's already a fan made doom RTS game. It has functional LAN multiplayer, but no campaign (the project was abandoned). IIRC it runs on the StarCraft 1 engine

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I always thought a doom game in the vein of those Hitman/Lara Croft/Deus Ex GO titles would be super neat.

Edited by whybmonotacrab

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35 minutes ago, whybmonotacrab said:

I always thought a doom game in the vein of those hitman/lara croft/deus ex go titles would be super neat.

 

You mean like an action stealth game? I don't see how that would work. I cam imagine a more horror-like stealth genre where you don't fight so much as jsut run and hide. Either playing as a civilian or a demon hiding from the Doomguy =P

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8 minutes ago, Klear said:

 

You mean like an action stealth game? I don't see how that would work. I cam imagine a more horror-like stealth genre where you don't fight so much as jsut run and hide. Either playing as a civilian or a demon hiding from the Doomguy =P

That would be a cool idea. I was thinking about how many bullets it takes to take down each demon the other day, and how much of a terrifying thought that is.

 

 The games I'm referring to though are turnbased puzzle games where you have to either take out or sneak past enemies, avoid environmental hazards, and stuff like that.

Edited by whybmonotacrab

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Oh, I missed the "go" part and spent way too much time trying to mash the modern iterations of those games together AND with Doom. No wonder I was confused. 

 

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5 hours ago, Murdoch said:

I could see such a thing working in an arcade with a light gun, but on the PC I would personally consider this a not so great idea. It's basically taking away the features that made the game good, in the same environment that made it good.

 

I could disagree. I mean, you're right, Railshooter in Doom makes "Doom game" less "Doomish", but it still can be cool action shooter, if you'll make some cinematic experience and interesting locations. It's still not a big problem here.

 

But yeah, playing it on PC with mouse sounds strange. But I'd like to play that version, anyway.

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