ViolentBeetle Posted September 23, 2023 I have posted an updated version in the same topic, the changes to map are minor, but if you haven't played it yet, please grab the newer version. 2 Quote Share this post Link to post
JM_andtheArgonauts Posted September 23, 2023 I had two playtesters from the Playtesters thread, and they had some great feedback watching them play, and helped me see different ways to approach the fights. I adjusted Core Entry, but want your opinion as well before I release the final version :D Thanks @thelamp and thank you playtesters! @ICID and @RataUnderground !! 2 Quote Share this post Link to post
MAN_WITH_GUN Posted September 24, 2023 5 hours ago, thelamp said: @BluePineapple72 Hey lamp, can you also test my e1m8 from this mapset as well? It's short but punchy, all difficulties are implemented. 2 Quote Share this post Link to post
ShiroiAkuma51 Posted September 24, 2023 Hello, thelamp! I know, that you said you're not playing long map, but i'll try my luck and submit my wad to you. There is three big and tough maps, that awaits someone to play them. Hope you're find time to play my work ^^ 1 Quote Share this post Link to post
JM_andtheArgonauts Posted September 24, 2023 Thank you again @thelamp really appreciate you playing it :) it really helped for further editing the level for final release later. 1 Quote Share this post Link to post
DoomGappy Posted September 25, 2023 (edited) 18 minutes ago, thelamp said: @jo2ukegappy I'M SORRY, thelamp! You played the old version of the map that had no quality of life hints for the player, so yeah, it was kinda clunky. In the update the first light where the switch is is a different color, and there are proper switches in the computer room with the shotgunners and former humans. I fixed things afterwards after playtesting with a friend. Thank you for the video, still. I hope you liked the idea, more to come later [one day (maybe)]. And you can pronounce my name josuke with an S the next time. Edited September 25, 2023 by jo2ukegappy 1 Quote Share this post Link to post
Rorix Posted September 25, 2023 @thelampI don't know what happened, but the script that runs after the third wave dies didn't execute. Thanks so much for playing it though. <3 1 Quote Share this post Link to post
Solmyr Posted September 26, 2023 (edited) Hello thelamp, could you test the seventh map of my wad? Thanks in advance. Edited September 26, 2023 by Solmyr 1 Quote Share this post Link to post
ViolentBeetle Posted September 26, 2023 I did yet another update of the same map 1 Quote Share this post Link to post
Raith138 Posted September 26, 2023 @thelamp I think you may have skipped my submissions on page 19? 1 Quote Share this post Link to post
thelamp Posted September 26, 2023 7 hours ago, Raith138 said: @thelamp I think you may have skipped my submissions on page 19? sorry about that! I'll get to it soon 1 Quote Share this post Link to post
LoatharMDPhD Posted September 26, 2023 (edited) 2 minutes ago, thelamp said: sorry about that! I'll get to it soon // But a man and not a genie. ... I'll spare you the playtest fate that Clippy endured but the next one... i'm knocking on your door. "Embryo" CP... doing another secret level... calling it , "Unplugging HAL"... Happy Dooming mate. Edited September 26, 2023 by LoatharMDPhD 2 Quote Share this post Link to post
Paf Posted September 28, 2023 Doom II Iwad, playtested on DSDA-Doom -complevel 2. Limit removing. BTW, if you don't mind, would you also be able to post in the thread as well when you're done testing (if you are able to test)? Thanks. 2 Quote Share this post Link to post
Kisadillah Posted October 4, 2023 Hello thelamp, I would be grateful so mich if you find some time to play my new mini wad and give a feedback in the topic. Thank you in advance! T.N.Terminus 1 Quote Share this post Link to post
ViolentBeetle Posted October 4, 2023 While I was waiting, I made another map, so now there's map 22 and map 23 in the same file. 1 Quote Share this post Link to post
Grizzly Old B Posted October 6, 2023 Hej thelamp. I'd love to see you play my first released standalone map, “Four Rooms”. My first ever proper map I made in 1996, and it has never been released. (Yet.) It is a UDMF map, tested in GZDoom. Mainly because an earlier incarnation of the map has been part of the GZDoom-centered RAMP 2023 community project. Do you post your playthroughs only here or also in the maps' respective forum threads? Thanks a lot & enjoy! Bonus points if you find all secrets! ;-) 1 Quote Share this post Link to post
Shakariki Heisenberg Posted October 6, 2023 i made a map02 but its not complete check the post for more info but its a boom doom 2 map tested in DSDA. 1 Quote Share this post Link to post
Xybear Posted October 15, 2023 And I'm back! Xybear's Mapset 1.9 is ready with 2 new maps, map16 and map31 (yeah I know it's not in chronological order but these are the only 2 maps I've finished). And, And, best of all, They're UDMF! Yep, I've finally made UDMF maps, have fun :) (Side note: Map31 is packed with secrets, so keep you eyes peeled)https://drive.google.com/drive/folders/191ROctOAIVrb1P4VEnWbrhNYVcCzV-Dp (It's a link because the file is more then 4.88 Megabytes) 1 Quote Share this post Link to post
Xybear Posted October 16, 2023 I accidently posted the same thing twice in row, man I suck at this whole typing thing 1 Quote Share this post Link to post
Zulk RS Posted October 23, 2023 Hi, lamp. Firstly would like to thank you again for playing my MAP24 a few months back. Recently I've made what is my most ambitious/complex map yet (though not as good as MAP24). If you're not too busy, do you think you can give it a look? It's part of the same Megawad. It's MAP31 As usual, this is made for GZDoom and Jumping and Crouching and freelook is mandatory, else the map becomes impossible. Thanks again. 0 Quote Share this post Link to post
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