Grassy chunks Posted May 14, 2023 So, recently, i checked out the old and famous Trinity College wad (the one from 1994) and was startled by seeing the short movie that played in its "theatre" of a cyberdemon killing the marine. But, when i saw how all of this worked in slade3 i found nothing sort of hackery-ish... All the animation frame were named as MOVIE with the first frame being named as SLADRIP1. So... do y'all know how this works?? As i couldin't find any info on how to make a longer animation with more frames than originally supported by vanilla doom. (Also seen in tnt evolution's map 30s animated skull switch) https://doomwiki.org/wiki/The_Unholy_Trinity 0 Quote Share this post Link to post
Gothic Posted May 14, 2023 By adding more textures in between vanilla animated sequences (in this case SLADRIP1-3), you can make longer animations. 1 Quote Share this post Link to post
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