I saw a thread where someone had an issue with monsters alerting even when they tried to block all sounds using stacked portals. My issue is with 156 Line Set Portals.
To avoid stacking two detailed areas with a ceiling hatch I used 57 Sector Set Portals. Everything works. To reconnect the higher room back into the main area I'm using 156 Line Set Portals. The re-connection works fine except when the Player crosses the 156 portal line all ambient sounds placed in the "behind" sectors instantly cut off.
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Moebius
I saw a thread where someone had an issue with monsters alerting even when they tried to block all sounds using stacked portals. My issue is with 156 Line Set Portals.
To avoid stacking two detailed areas with a ceiling hatch I used 57 Sector Set Portals. Everything works. To reconnect the higher room back into the main area I'm using 156 Line Set Portals. The re-connection works fine except when the Player crosses the 156 portal line all ambient sounds placed in the "behind" sectors instantly cut off.
Is this unavoidable?
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