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WELCOME TO BYOC.

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This Zandronum* mod made by creators from a private community contains a ton of classes based on OC's and well known characters (From Peppino Spagghetti from pizza tower to the most obscure characters Dr.Doomguy from Dr.Doom)

each of the characters have their own arsenals and Gimmicks, Most of them are mostly tested with Multiplayer but they are playable on singleplayer!

 

*This mod will only work with zandronum, GZdoom will not work and most classes will break in some cases.

Screenshots:

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Download:

HERE!

 

CHANGELOG

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CREDITS?

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Edited by Redead-ITA
Updated Changelog for 1.5.2

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  On 5/23/2023 at 8:46 PM, RastaManGames said:

I have humble question...

Why Gumboald's banjo missing two sound files in the new versions of "BYOC"?(

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Oh those? they were probably been changed for Copyright reasons as we didn't want to risk it being taken down.

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  On 5/24/2023 at 12:39 AM, shaokahn68 said:

will there will be gzdoom port of this mod ?

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  On 5/24/2023 at 10:26 AM, RastaManGames said:

I am not sure, but it is (somehow) playable on GZDoom right now, isn't it? 🤔

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If you really want to play this on gzdoom, you'd have to make a patch for it.

Let this be the answer to any GZdoom related question for this mod, it was made it because we wanted to play together.

Edited by Redead-ITA

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  On 5/24/2023 at 12:52 PM, Redead-ITA said:

 

 

APs2i4.png

If you really want to play this on gzdoom, you'd have to make a patch for it.

Let this be the answer to any GZdoom related question for this mod, it was made it because we wanted to play together.

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I'll even add that Bring Your Own Class uses functions that are specific to Zandronum, so it won't work natively on GZDoom.
Zandronum enables us to have server-side multiplayer (instead of GZDoom's that is still just Peer-to-peer) since it was made with multiplayer in mind first and foremost.

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  • 3 weeks later...
  On 6/13/2023 at 2:59 PM, Mr.Factory said:

I watched some older videos and noticed that some were removed from the mod. what happened?

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if by "some" you mean classes, then i can tell you because they either didn't meet quality standards or because the creators requested their removal, hopefully it helps clear some stuff.

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  On 6/13/2023 at 3:38 PM, Redead-ITA said:

if by "some" you mean classes, then i can tell you because they either didn't meet quality standards or because the creators requested their removal, hopefully it helps clear some stuff.

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Oh god, I hope Niko doesn't get removed for any reasons! I downloaded this mod specifically because I thought playing as him in DOOM was hilarious!

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  On 6/18/2023 at 1:07 PM, WorldMachine said:

Oh god, I hope Niko doesn't get removed for any reasons! I downloaded this mod specifically because I thought playing as him in DOOM was hilarious!

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Oh the Niko class is up to the standards, do not worry about it and even if that were to happen, you'd probably find a copy of v1.0 in https://allfearthesentinel.com/.

Edited by Redead-ITA
more clarity

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  • 3 months later...
  • 1 month later...
  • 1 month later...

Bring Your Own Class version 1.5 has just been released. It most notably includes:
- 5 new classes;
- A true Character select menu (bound to 'h' by default);
- Selective teleportation (while alive, spectate a living or dead player with 'F12' and hold the teleport key to teleport to that player);
- Hats and other cosmetics;
- A selfie mirror in order to easily set up your cosmetics (bound to 'N' by default);
- Plenty of fixes and rebalancing of the already existing classes.

The full changelist can be found here: https://revenatn.itch.io/byoc/devlog/655047/byoc-v15-changelist

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Quick update, we have now an Actual GZdoom build (extremely esperimental, be sure to report any bugs!)

be aware that this is mostly for people that want to play the mod with other gzdoom mods/MBF21 mapsets, we had to removed Multiplayer related stuff the most part (hats and selfie camera to be exact) seeing it's not expected to be used for cooperative gameplay.

 

for more info i would recommend reading the blog post here:

https://revenatn.itch.io/byoc/devlog/657427/byoc-v15-for-gzdoom

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  • 3 weeks later...

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