IHave10Shells Posted May 27, 2023 (edited) A VERY loose recreation of the layout of the FNAF 1 pizzeria in id tech 1. It features one level and 1 added soundtrack. (The song was NOT made by me.) Vanilla Map? (can be run with OG .exe): Yes Compatibility: Tested with Crispy DooM, PrBoom Plus and GZDooM. Can be used with either DooM 2 or Final DooM. Known Bugs: On DOS and Chocolate Doom, certain textures are tutti-fruttied. Download: FNAF12.zip Screenshots: Spoiler Edited March 1 by IHave10Shells made the level more detailed and nice (again) 5 Quote Share this post Link to post
thomasthetankengine Posted May 27, 2023 the WAD itself is actually kinda cool. I actually remember the design of the fnaf 1 map really well, and I can professionally say that this is actually pretty accurate. pretty good reconstruction from you. pretty good WAD, I'll give it a 8/10. 0 Quote Share this post Link to post
IHave10Shells Posted May 27, 2023 (edited) On 5/27/2023 at 3:59 PM, thomasthetankengine said: the WAD itself is actually kinda cool. I actually remember the design of the fnaf 1 map really well, and I can professionally say that this is actually pretty accurate. pretty good reconstruction from you. pretty good WAD, I'll give it a 8/10. Thanks man! The map I made has CAM 1A as CAM 1C (Show Stage and Pirate's Cove) as a part of the overall dining area though, that is an inaccuracy, I think. I used this image to make the map if you were curious btw. Edited March 20 by IHave10Shells 0 Quote Share this post Link to post
LukeJR Posted May 27, 2023 I've said this before so I'll say it again. FNAF seems to be something that just consumes every franchise. Every game seems to be injected with FNAF from the FNAF fans. Okay, I'm probably being too harsh... If I put my differences aside. I think this second attempt wad is pretty good. 0 Quote Share this post Link to post
Custom Longplay Posted May 27, 2023 Project Brutality 3.0 - Doom 2 - Map: #0303 - FNAF - [4K60ᶠᵖˢ] 0 Quote Share this post Link to post
IHave10Shells Posted May 27, 2023 (edited) 17 minutes ago, LukeJR said: I've said this before so I'll say it again. FNAF seems to be something that just consumes every franchise. Every game seems to be injected with FNAF from the FNAF fans. Okay, I'm probably being too harsh... If I put my differences aside. I think this second attempt wad is pretty good. I'm not necessarily a fnaf fan... I just like the games because they are entertaining. But yeah, the fnaf fandom is pretty annoying at times. :/ Edited May 27, 2023 by IHave10Shells 0 Quote Share this post Link to post
IHave10Shells Posted May 27, 2023 (edited) 8 minutes ago, Custom Longplay said: Project Brutality 3.0 - Doom 2 - Map: #0303 - FNAF - [4K60ᶠᵖˢ] Wow, project brutality, it looks like an actual pizzeria now. And the glorious gore. Edited May 27, 2023 by IHave10Shells 1 Quote Share this post Link to post
Custom Longplay Posted May 27, 2023 4 minutes ago, IHave10Shells said: Wow, project brutality, it looks like an actual pizzeria now. Yes, with a lot of bolognese. I liked your map very much. Although it was kept very short, a lot was demanded of me. 1 Quote Share this post Link to post
IHave10Shells Posted May 27, 2023 2 minutes ago, Custom Longplay said: Yes, with a lot of bolognese. I liked your map very much. Although it was kept very short, a lot was demanded of me. Thanks! :) 0 Quote Share this post Link to post
Al-Faris M Posted May 27, 2023 (edited) My favorite animatronics: Zombieman, Shotgun guy, Imp and Heavy Weapon dude! Jokes aside, this map has good difficulty. I don't play FNAF 1 that much so I'm not familiar enough with the recreated layout. Edited May 27, 2023 by Al-Faris M 0 Quote Share this post Link to post
IHave10Shells Posted May 27, 2023 11 minutes ago, Al-Faris M said: My favorite animatronics: Zombieman, Shotgun guy, Imp and Heavy Weapon dude! Jokes aside, this map has good difficulty. I don't play FNAF 1 that much so I'm not familiar enough with the recreated layout. Indeed, my favourite animatronic is the archville! Thanks for playing :) 1 Quote Share this post Link to post
Skemech Posted November 3, 2023 I was warned about the existence of another fnaf wad before I started making my own, glad to see that our wads are very different. Your wad is more traditional Doom, shoot em up style. Mine is literally fnaf gameplay mechanics. Also ur wad is fantastic 0 Quote Share this post Link to post
IHave10Shells Posted November 3, 2023 (edited) On 11/3/2023 at 8:26 AM, Skemech said: I was warned about the existence of another fnaf wad before I started making my own, glad to see that our wads are very different. Your wad is more traditional Doom, shoot em up style. Mine is literally fnaf gameplay mechanics. Also ur wad is fantastic Thanks man :) Kinda surprised to see a post here after so long! Yeah, I wasn't really focused on making a FNAF "survival type game". I originally planned on making this a "storyline" campaign where doomguy gets teleported into this fnaf-type paradox which has the restaurants from the first three games in some type of haunted/disconnected way from reality (kinda like how Deimos was sent to hell in the OG DooM), but then cut it out because I thought it was kinda weird. I really wanted to make this like a "oh cool that exists!" kinda thing. Also i'm kind of new to DooM mapping, so I decided to base it on something to start instead of coming up with something completely different. Good to see something similar! Edited November 9, 2023 by IHave10Shells Updated info 1 Quote Share this post Link to post
Skemech Posted November 4, 2023 any time I make a doom map (And this is only my third ever wad) I always try to think "Whats the last thing that could be associated with doom?". And in this case that's straight up coding a bunch of demons to move and act like fnaf charecters. 0 Quote Share this post Link to post
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