Hope y'all are doing fine. Right, I'm trying to figure out how to manipulate wallfriction modifiers. One of the most irksome aspects to me in Doom is the aggressiveness with which the engine saps all of your momentum if you run into a wall at even a, seemingly, slight angle. I've heard of and looked at "ZMovement" but I don't know how to read its innards to divine customization. Or maybe math is just too much of a mystery to me (Which is true most of the time). Does anyone have any tips where to look or know of other mods that incorporate some sort of wallfriction reduction so I can gander at it?
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Wo0p
Hello everyone,
Hope y'all are doing fine. Right, I'm trying to figure out how to manipulate wallfriction modifiers. One of the most irksome aspects to me in Doom is the aggressiveness with which the engine saps all of your momentum if you run into a wall at even a, seemingly, slight angle. I've heard of and looked at "ZMovement" but I don't know how to read its innards to divine customization. Or maybe math is just too much of a mystery to me (Which is true most of the time). Does anyone have any tips where to look or know of other mods that incorporate some sort of wallfriction reduction so I can gander at it?
Relevant? tags: GZDoom 4.10, UDMF, Doom2
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