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idbsp not working


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idbsp isn't a 100% straight port of doombsp, for whatever reason the author added a feature where you have to put a map label in the DWD file that wasn't there originally. From the docs

 

Quote

    1) A "level:E?M?" (where ? is the episode and level) directive marks the
         beginning of each map level.  Multiple levels can be included in a single
         DWD file.

 

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Okay this is a goldmine. I don't know why no one really paid attention to this before apart from the partial Doom 2 prototype data and E5M1.

 

This map pre-dates the release of Doom 1, as it requires a texture called LITE200 which is not present in the final game.

image.png.906224636a12c474a1446d39cd96b6a8.png

 

Edited by Individualised

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