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UAC Mission (First WAD)


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I don't know how to make a appealing description so I will just be really straightforward.

This is a wad made for GZdoom.

UV is by far the most balanced difficulty so I would not recommend the other difficulties.

The levels are designed for pistol start.

This wad has 3 levels and the playtime should be like 20 minutes.

It is made for doom 2.

Please give me any advice you can think of and also PLEASE tell me any bugs you find.

Download

 

Screenshot_Doom_20230531_210626.png

Screenshot_Doom_20230531_210710.png

Edited by Raith138

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Hey! Couple of thoughts after playing; you could do with making a few more of the basic rectangle rooms on the first level a bit more visually interesting. Also the final room has a door that goes all the way up to your skybox - which looks weird. Otherwise a solid starting level. 

 

The Second level is much more visually interesting, I especially like your use of the blue 'key border' texture on the stair pillars to denote a blue key door. Also the way it links visually to the last level via the starting area is a great touch. The difficulty spikes pretty hard in the Revenant / Baron ambush room. I think that encounter could do with some more space and cover - there wasn't much choice but to funnel the monsters into a conga line and door-fight them. Solid Level though, otherwise.

 

I'll come back and post some more feedback once I play though M3! 

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Good luck on M3 lol.

Also, what are you referring to about the door on level 1 that goes up to skybox because I intentionally covered that stuff up.

The second level my playtester seemed to like too. But you both said that the fight needs a little bit more breathing room. So I will definitely add that.

Edited by Raith138

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So its on M1 - last room before the exit. 

image.png.545363a5b3ecd29f8bde68a3aad37a38.png

 

Might want to nudge the texture a few pixels to the right also just to get it centralized. 

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This wad is the first wad to actually make me rage that fucking 2nd level is impossible i swear to god the wad is good from what i played but its sooo damm diffucult

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I have a list of things I will update soon. But currently I am working on this.

(Literally cause I am mapping right now)

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