So I'm trying to make a map with a big ocean setpiece, and I really like having the water in my maps use GZDoom's reflections. But since it's an ocean, I also want to at least give the impression of depth (even if you can't dip your head below the surface).
The main issue is all the ways I know of for creating deep water also make it so I can't add reflections. I know 3D floors can't have reflections, and I tried using sector portals at full opacity, but that didn't work either. If there's a way of doing this, please let me know.
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So I'm trying to make a map with a big ocean setpiece, and I really like having the water in my maps use GZDoom's reflections. But since it's an ocean, I also want to at least give the impression of depth (even if you can't dip your head below the surface).
The main issue is all the ways I know of for creating deep water also make it so I can't add reflections. I know 3D floors can't have reflections, and I tried using sector portals at full opacity, but that didn't work either. If there's a way of doing this, please let me know.
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