johnboy3434 Posted June 11, 2023 (edited) I tried loading the latest release of Hacx 2.0 (which I put in the <Username>/Saved Games/iD Software/Doom 2/WADs folder, making it accessible in the "Add Ons" menu), and the game crashed upon trying to load the first level. I tried version 1.1 (the one that was an expansion of Doom II rather than a standalone IWAD), and it played, but with all sorts of bugs that research showed me were the result of not using the Dehacked file that came with it. So I imported the DEH file into HACX.WAD in Slade, renamed it "dehacked", saved the WAD, and... now it crashes just like 2.0 did. I'm a total novice at this, so I'm currently at a loss. Far as I can tell, both Perdition's Gate and Hell to Pay are working just fine. Any ideas from more experienced players? Edited June 11, 2023 by johnboy3434 0 Quote Share this post Link to post
Devalaous Posted June 11, 2023 How on earth did you get Hell to Pay and Perdition's Gate to work? The former auto-crashed 100% of the time, and the latter only worked on the first few levels. 1 Quote Share this post Link to post
johnboy3434 Posted June 11, 2023 (edited) On 6/10/2023 at 11:35 PM, Devalaous said: How on earth did you get Hell to Pay and Perdition's Gate to work? The former auto-crashed 100% of the time, and the latter only worked on the first few levels. ...Never mind. I played the first couple levels of PG, saw nothing amiss, and figured it worked. Since HtP was made by the same people at the same time, I assumed it operated similarly and (like an idiot) didn't check. You're right: it auto-crashed. So, I guess the three licensed-but-still-unofficial expansions are all borked on the Unity port. Too bad. It'd be great if they were released as official add-ons. Again, unless someone has figured out a workaround. Edited June 12, 2023 by johnboy3434 1 Quote Share this post Link to post
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