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How to merge texture wad and a normal wad


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I was making a map and put a set of textures in a wad in to UDB and then used the textures but then when I loaded my map into GZDOOM the textures didt load so how can I merge the textures and the map wad.

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An easy way to handle this would be to choose the 'Save Map Into' option in UDB while working on your map, and have it save your level into the WAD with textures in it.

 

Alternatively, if you're using an extremely large texture resource and don't need most/all of them, you can use SLADE (another handy WAD editor) and pull out the textures you need for your WAD to avoid having an unnecessarily large file-size.

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