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Q-Zandronum 1.4.3 Released.


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Hi Everyone,

Q-Zandronum 1.4.3 has been released

For those who don't know: 

Q-Zandronum, also known as QZan, is a source port and fork by @geNia. It is based off Zandronum 3.0 and it is focused on improving the netcode and general codebase through various Quality-of-Life additions.

Its main purpose is to serve as the engine for Quake Champions: Doom Edition, but it can be used like any other source port, providing a improved Zandronum experience in the process.

 

Links:

Q-Zandronum Website

Q-Zandronum GitHub

Q-Zandronum Latest

Q-Zandronum Wiki


Changelog:

Spoiler

 

Misc:

  • Added OpenAL sound backend support. For the time both FMOD and OpenAL are available, but over time FMOD will be removed.
  • Added "sv_fulltranslatesaturation" cvar to prevent enemy color override from lowering color saturation.
  • Refactored double tap second jump detection, it should be more consistent now.
  • Servers now tell joining clients their map list.

Bugfixes:

  • Fixed incorrect win messages in TDM.
  • Fixed a crash case when a new map opens.
  • Fixed double tap second jump not working when jump key is pressed.
  • Fixed a bug when spamming fire key to respawn results in weapon skipping it's A_Raise steps on clients.
  • Fixed "A_SetSize" not updating player height.
  • Fixed FreeformMenu and OptionMenu not skipping "else" block.
  • Fixed the crash on Linux when displaying the window to choose IWAD.

Modding:

  • Added "APROP_Translation" for ACS GetActorProperty and SetActorProperty.
  • Added Decorate "Player.DoubleTapMaxTics" and ACS "APROP_DoubleTapMaxTics" parameters to configure max cooldown to perform a double tap second jump.
  • Added map category flags for MAPINFO (Category1, Category2, ..., Category9), which adds them to respected category OptionValue ("ZA_Levels#", "ZA_LevelNames#", "ZA_LevelTitles#", "ZA_LevelPreviews#").
  • Added the "NotInCategory0" map flag for MAPINFO that removes the map from default "All maps" OptionValue lists (ZA_Levels, ZA_LevelNames, ZA_LevelTitles, ZA_LevelPreviews).
  • Added map category versions for "menu_skirmishlevel" cvar and category support to "setskirmishlevel" and "menu_startskirmish" cmds as 2nd int parameter.
  • Added OptionValue lists for loaded maps (ZA_LevelsLoaded, ZA_LevelNamesLoaded, ZA_LevelTitlesLoaded, ZA_LevelPreviewsLoaded).

 

 

 

Cheers,

DJB

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  • 4 weeks later...

I did not knew about this. Awesome! It's great to see a networking-focused source port.

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