DoomBunny Posted June 20, 2023 1. Make a new entry with type: "Empty (Marker)" and call it "LANGUAGE" 2. Paste the code from below 3. Replace the text with whatever text you want (example: "HOW TO EDIT QUIT MESSAGES?!?!") Your message will be shown as one of the random quit messages that's all! you can edit more texts other than quit messages with language lump too btw. [enu default] //REPLACE THE TEXT WITH WHATEVER TEXT YOU WANT //THERE ARE 15 QUIT MESSAGES; YOU CAN'T ADD OR REMOVE QUIT MESSAGES QUITMSG = "what the helllllll"; QUITMSG1 = "Sussy Baka!"; QUITMSG2 = "ambatukam"; QUITMSG3 = "Test"; QUITMSG4 = "Sub to DoomBunny!!"; QUITMSG5 = "thanks rootpain wad for teaching me how to edit quit messages"; QUITMSG6 = "gzdoom? more like cheesy doom"; QUITMSG7 = "Nani?!"; QUITMSG8 = "DON'T QUIT"; QUITMSG9 = "L"; QUITMSG10 = "bruh"; QUITMSG11 = "i have no ideas anymore"; QUITMSG12 = "sus"; QUITMSG13 = "stop with the cap"; QUITMSG14 = "AMOGUS"; 0 Quote Share this post Link to post
DoomBunny Posted June 26, 2023 (edited) so this is actually not the correct way to make quit messages. You need to use mapinfo gameinfo to make quit messages. So here's the actual way to make quit messages using MAPINFO lump 1. Make a new entry with type: "Empty (Marker)" and call it "MAPINFO" 2. Paste the code from below 3. You can put as many messages you want; all default quit messages are removed already so you can have less or more than 14 messages gameinfo { QuitMessages = "<message1>", "<message2>", "<message3>" //you can add as many as you want } Edited June 26, 2023 by DoomBunny 2 Quote Share this post Link to post
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