I'm new to doom mapping, and I just downloaded Doom Maker, and am using DoomII.wad in my configuration settings. (ie. not ZDoom (Doom in Doom) format etc, just plain old Doom II format).
I'm trying to learn the basics on youtube, but I'm noticing that there are many fewer options in my preferences than there are on these tutorial videos. For example: I tried looking into making a skybox, and followed a tutorial up to the point of having to create a camera. In my 'Things Mode' preferences, I'm instructed to find "cameras and interpolation". The problem is, there is no such option in my Things preferences. My options look very bare bones in comparison to the list I see on the tutorial vid.
Same goes for making a door. I follow the tutorial step by step: create a new tag on the sector I want as a door, then move into Linedefs Mode to edit the lindefs that the player will trigger to open the door. However, in my linedefs preferences, there is no "Trigger" dropdown menu, as there is in the tutorial video.
So my question is: why are my options so limited? Should I have a different wad selected in my configurations? Is there a preference for revealing advanced preferences that I haven't enabled? Any advice is greatly appreciated!
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Y2Kbugg
I'm new to doom mapping, and I just downloaded Doom Maker, and am using DoomII.wad in my configuration settings. (ie. not ZDoom (Doom in Doom) format etc, just plain old Doom II format).
I'm trying to learn the basics on youtube, but I'm noticing that there are many fewer options in my preferences than there are on these tutorial videos. For example: I tried looking into making a skybox, and followed a tutorial up to the point of having to create a camera. In my 'Things Mode' preferences, I'm instructed to find "cameras and interpolation". The problem is, there is no such option in my Things preferences. My options look very bare bones in comparison to the list I see on the tutorial vid.
Same goes for making a door. I follow the tutorial step by step: create a new tag on the sector I want as a door, then move into Linedefs Mode to edit the lindefs that the player will trigger to open the door. However, in my linedefs preferences, there is no "Trigger" dropdown menu, as there is in the tutorial video.
So my question is: why are my options so limited? Should I have a different wad selected in my configurations? Is there a preference for revealing advanced preferences that I haven't enabled? Any advice is greatly appreciated!
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