Shakariki Heisenberg Posted June 21, 2023 is it possible in UMAPINFO that i dont have to use things like CWILV00 instead i just put the text like in MAPINFO i would prefer not to use dehacked/whacked but if i have to i dont mind, thanks in advance bois! 0 Quote Share this post Link to post
ViolentBeetle Posted June 21, 2023 If you use UMAPINFO to give map a name, but not a give it a sprite for intermission, in most ports it will display it with the same font you see on automap. Probably not ideal. Making those sprites isn't that hard. 0 Quote Share this post Link to post
Shakariki Heisenberg Posted June 21, 2023 3 minutes ago, ViolentBeetle said: If you use UMAPINFO to give map a name, but not a give it a sprite for intermission, in most ports it will display it with the same font you see on automap. Probably not ideal. Making those sprites isn't that hard. yea i know i use https://c.eev.ee/doom-text-generator but still 0 Quote Share this post Link to post
Devalaous Posted June 21, 2023 GZDoom and iirc, Eternity, can print out the names automatically with no graphic making needed. The result looks a bit texture filtered though, so I stopped being lazy and made it use dedicated level graphics anyway. 0 Quote Share this post Link to post
invictius Posted June 23, 2023 On 6/22/2023 at 4:57 AM, Shakariki Heisenberg said: yea i know i use https://c.eev.ee/doom-text-generator but still Thanks! I've been looking for something like this, but when I posted to ask about it, nobody knew about anything like this. 0 Quote Share this post Link to post
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