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-Dimensions of Dismay- a Doom II map


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Hi! this map uses UDMF format, Doom II assets, 32in24-15_tex_v2.wad textures and was tested with GZDoom 4.10.0. May not work with other ports.

"The Collector" music made by James Paddock (downloaded from www.jamespaddockmusic.com).

Jumping allowed and free look recommended.

There are some dynamic lights.

Uses Doom II MAP01 slot.

 

"Plot":

 

You are plunged into a dimensional nightmare, from which it is up to you to escape.

 

dodis1.jpg

 

dodis2.jpg

 

dodis3.jpg

 

Download from here:

 

Dimensions of Dismay

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I played this, and all the doors ask me for Skull Keys instead of Keycards, its intended?
Are there more hidden keys somewhere?
Yes, I am using gzdoom 4.10.0

Edited by BerserkerNoir

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43 minutes ago, BerserkerNoir said:

I played this, and all the doors ask me for Skull Keys instead of Keycards, its intended?
Are there more hidden keys somewhere?
Yes, I am using gzdoom 4.10.0

That's weird! it was intended to be keycards, but you are right!.

I tested it in the beginning of the map creation and worked...

 

Sorry all for the bug, it's fixed now.

Thanks Berserker!

Edited by AleDoom

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