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Remembering a condition through 2 or more maps using ACS?


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So I'm making a 4 level megawad, and I wanted to make it so that it remembers that you pressed a secret switch on one map so that on a later map in the megawad there will be an open door where there isnt usually. Would this be possible? I'm not sure how to go about this

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What immediately comes to mind for me is using the Script Execute command (line special 80). It can execute scripts in other maps, not just the one you're in, so you don't really need to do anything else for the game to "remember" that the switch was pressed.

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