BUYXRAYS Posted June 27, 2023 (edited) How do I change the doom 2 intermission text for vanilla doom? I don't have Whacked4 because there isn't a mac version. Is there another way to change it? I heard of programming it in slade. But I have no idea how. Any help or guidance would be appreciated. Edited June 27, 2023 by BUYXRAYS accidentally said whacked64 1 Quote Share this post Link to post
JadingTsunami Posted June 27, 2023 You would need to create a DeHackEd patch. One option would be to run the original DeHackEd in DOSBOX (including on mac). 0 Quote Share this post Link to post
Individualised Posted June 27, 2023 (edited) What do you mean by intermission text? The story screen text or the level name on the intermission? The level name is just a graphic (though if you want it to change on the automap as well you'll need to use DeHackEd) Edited June 27, 2023 by Individualised 0 Quote Share this post Link to post
BUYXRAYS Posted June 27, 2023 4 minutes ago, Individualised said: What do you mean by intermission text? The story screen text or the level name on the intermission? The level name is just a graphic (though if you want it to change on the automap as well you'll need to use DeHackEd) Sorry. I meant the story screen text 0 Quote Share this post Link to post
Individualised Posted June 27, 2023 9 minutes ago, BUYXRAYS said: Sorry. I meant the story screen text You'll need to use DeHackEd. 0 Quote Share this post Link to post
Kappes Buur Posted June 27, 2023 (edited) Recently there was a post about this very topic, you may want to tave a look at it https://www.doomworld.com/forum/topic/136919-how-could-i-change-the-level-name-in-doom-ii/?tab=comments#comment-2664272 Edited June 27, 2023 by Kappes Buur 0 Quote Share this post Link to post
iiYoNa Posted June 28, 2023 I've copied and pasted the dehacked file from another wad and changed the text in slade if you don't know dehacked. 0 Quote Share this post Link to post
JadingTsunami Posted June 28, 2023 Just now, iiYoNa said: I've copied and pasted the dehacked file from another wad and changed the text in slade if you don't know dehacked. Caution is required to do this safely. DeHackEd specifies string lengths which need to be modified if you change the length of the intermission text from the original. 0 Quote Share this post Link to post
iiYoNa Posted June 30, 2023 On 6/27/2023 at 8:06 PM, JadingTsunami said: Caution is required to do this safely. DeHackEd specifies string lengths which need to be modified if you change the length of the intermission text from the original. Ah my bad didn't know that. 0 Quote Share this post Link to post
Xaser Posted June 30, 2023 (edited) From experience, editing old-style DeHackEd strings by hand is extremely error-prone -- I would advise against trying it at all. That said, if you're on a platform that doesn't have WHackEd available, either check out DECOHack (which is amazingly powerful but takes a bit of setup), or grab good ol' DeHackEd v3.0 and run it through DOSBox. [QUICK EDIT] You may actually want DeHackEd v3.1 instead -- one version or the other is weirdly picky about which doom2.exe's it'll accept, though I forget which is which. If one borks up, try the other. :P The good news though is copying and pasting the "Text" blocks between DeHackEd patches is pretty safe, so long as you use some sort of tool to generate the existing definition. Back before DECOHack was a thing I'd usually boot up dhe.exe to edit one or two strings, save it as a new patch, and just paste it over to my existing patch rather than try and fiddle with load it into the tool. Lazy brain-hax. :P Edited June 30, 2023 by Xaser 3 Quote Share this post Link to post
Individualised Posted June 30, 2023 (edited) If you're using an Intel Mac, WhackED4 should at least run through Wine. Edited June 30, 2023 by Individualised 0 Quote Share this post Link to post
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