DootMyRev Posted June 30, 2023 This is the first map in a four level WAD I'm working on. It recreates and adapts a pre-existing map from another game and puts it in Doom II. It has been tested in GZDoom and PrBoom+ (complevel 9). Map format is Boom and the IWAD is Doom II. OTEX is required to play the map, so load it in along with the WAD. As an added bonus, if you can recognize which game the map originates from, you can give yourself a pat on the back :) Screenshots Spoiler Downloadmagmafortress.zip 11 Quote Share this post Link to post
Biodegradable Posted July 1, 2023 Pretty good MAP01 for a minWAD. Your texture work is very nice and the progression is straightforward. The secret exit for an upcoming secret map is also cool. While combat is a little humdrum, there's a good amount of imagination regarding some of the setpieces and I'm curious to see more. 1 Quote Share this post Link to post
DootMyRev Posted July 1, 2023 4 hours ago, Biodegradable said: Pretty good MAP01 for a minWAD. Your texture work is very nice and the progression is straightforward. The secret exit for an upcoming secret map is also cool. While combat is a little humdrum, there's a good amount of imagination regarding some of the setpieces and I'm curious to see more. I'm not going to lie, you completed the secret exit in a different and more obvious way than I intended lol. Secret exit explanation: Spoiler For the secret exit, I planned to have a player find a secret near the dual lavafalls. That gives them a supercharge and a switch to hit. After activating the switch, it opens a wall at the beginning of the level (behind the medkit around the stairs) and gives them a radsuit. From there, they could use the suit to get to the secret exit. I made the hall leading up to the secret exit long enough so the radsuit would be required. I put the invulnerability before the revenant fight to allow for an easier confrontation, but didn't realize this would make the secret exit much easier along with it. I'll probably replace the invulnerability with a megasphere to keep the secret exit a challenge to find. Thanks for the feedback! 2 Quote Share this post Link to post
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