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Why are my flats nonexistent in my .WAD, eventhough I've added them in?


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See the title. Ever since I've added flats to my .WAD, which I'm working on with a few people, the .WAD doesn't cooperate when I try to launch it in Crispy Doom, but oddly enough, the .WAD only launches in Chocolate Doom, which is the target compatibility, but that is still not very good, since we don't want our .WAD to be only playable in Chocolate Doom. Does anyone know what's going on? I'll add the .WAD here if it helps anything.

 

Any amount of help is appreciated! 

HYPERPIN.rar

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I am not 100% sure if this is the problem you are encountered, but flats aren't supposed to be added to PNAMES or TEXTURE1 and attempt to do so will produce an error and a crash since it's not the kind of graphic it's expecting.

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Yes, but other than that...
The game crashes because you have the map 01 completely empty.
I've added a room to map 01 and an start point and it works without problems.

 

[Nugget Doom]
 

Spoiler

ebNE9Dn.png

 

[Crispy Doom]
 

Spoiler

k8kOBh7.png

 

Edited by RataUnderground

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