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Layering wads ontop of eachother


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Greetings Doomworld! I'm having a bit of trouble layering wads on top of each other. I heard somewhere (can't remember where) that it's possible and that some wads have dependencies or something of that nature but i cannot seem to get it to work. I've tried dragging and dropping WAD #2 - a weapons/enemies pack - over WAD #1 - a map pack - and it doesn't work. GZDoom just launches two instances of Doom II.

Am i doing something wrong? Or is this not technically possible?

Apologies if this isn't in the right place - It's my first post on the forum!

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47 minutes ago, MisterOsbam said:

What if i have wads in different folders for organization?

Another method you can use is GZDoom's Autoload functionality, which you can set in the config file. For example, under [doom.Autoload], you can add a couple of lines to identify two unique paths to the files you want to load, it would look something like this:

Spoiler

[doom.Autoload]
Path=/home/maribo/.config/gzdoom/mods/whatever.pk3
Path=/home/maribo/.config/gzdoom/maps/whatever.wad

Obviously replace these paths with whatever your equivalent operating system and folder paths are, mine are for Linux.

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Yeah, if you're not using the command line arguments, you've definitely got to install a manager like that previously mentioned one, or qzdl, another very popular option. Drag and drop is just such an unwieldy hack.

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  • 3 weeks later...

Everyone's calling for something like zdl, and they're right. They have support for ports that aren't even ZDoom-derived and allow you to compile as many wads as you want in any order before executing anything.

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