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Help involving game end text.


psycheduck

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Say I want the end of my level to lead to the text block seen at the end of Doom II, of course with the custom text that I already have in place. How would I go about doing that? I have the end of my level set to end the game, but after the stats screen it just has the list of the enemies instead of the text. A while ago, in an older version of my WAD, this worked just fine but with an earlier level. Now it does not work, my friend suggested that it has something to do with clusters, but I also don't know how to make a cluster.

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I used WhackEd4 to change the text, then put the Dehacked file into Slade, I didn't know how to use MAPINFO to do this, so I just followed a tutorial. I want it to work in GZDoom. All the other changes I made in WhackEd4 carried over, so I'd assume this one did, I just can't get the end text screen to happen.

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Ok, so I need two things now, how would I change the ending text using ZMAPINFO in Slade (for GZDoom), AND how would I use Ultimate Doom Builder (or slade) to make the end of my level lead to the end of the game, but not the list of the enemies, the ending text block. How would I make it so that the end of my level leads to said text, but also how would I change said text using ZMAPINFO?

Edited by psycheduck
help

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