sW1chyboi Posted August 2, 2023 Im making my first doom map and i dont wanna go just vanilla 0 Quote Share this post Link to post
Korni27 Posted August 2, 2023 Well, this depends on what exactly you want to do. 0 Quote Share this post Link to post
Stabbey Posted August 2, 2023 For better forum etiquette, and more importantly, a better chance of being helped, read this post: 0 Quote Share this post Link to post
Korni27 Posted August 2, 2023 I suggest, if you want to work a bit harder, after creating a new wad file, click this green file to create some code, name the file "DECORATE" to learn how to use decorate, look at the examples given herehttps://zdoom.org/wiki/Classes:Doom this has all the doom weapons rewritten in Decorate, you can dissect the code and learn from it or go onto Realm 667 and get assets there that's for custom weapons 'n enemies, of course, Slade has a map editor, and you can use it to create vanilla maps, or maps in the UDMF format going into how to create a map here is going to take too long, so you can search tutorials for yourself. I can give you some shortcuts that can help. Space to draw lines S for sector mode T for Things mode L for Line mode V for Vertex Mode (For me at least) Slade is self-explanatory, and even when I started with it, I didn't have much trouble navigating around it 0 Quote Share this post Link to post
aloysiusfreeman Posted August 2, 2023 When I started out using Slade I followed this tutorial: https://eev.ee/blog/2015/12/19/you-should-make-a-doom-level-part-1/ It'll help you get the basics. 0 Quote Share this post Link to post
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