I have a custom entity with the "ROLLSPRITE" flag checked in GZDoom. Rolling the sprite works fine in UDB but for some reason the roll angle doesn't take affect in game. I checked all of GZDoom settings to make sure I didn't have something set to disable it. So what happened? Is there something in MAPINFO that also needs to be checked for them to work or what?
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HQDefault
I have a custom entity with the "ROLLSPRITE" flag checked in GZDoom. Rolling the sprite works fine in UDB but for some reason the roll angle doesn't take affect in game. I checked all of GZDoom settings to make sure I didn't have something set to disable it. So what happened? Is there something in MAPINFO that also needs to be checked for them to work or what?
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