Forgotten Soul Posted April 14 Have some troubles.I post progress tomorrow. 1 Quote Share this post Link to post
NeedHealth Posted April 14 @EPICALLL Still working on my map when given free time. 2 Quote Share this post Link to post
Hebonky Posted April 14 If map 29 is still available, then I'll take it! 0 Quote Share this post Link to post
EPICALLL Posted April 14 4 minutes ago, Hebonky said: If map 29 is still available, then I'll take it! Sure. 0 Quote Share this post Link to post
NeedHealth Posted April 17 (edited) @EPICALLL Edited April 17 by NeedHealth 3 Quote Share this post Link to post
EPICALLL Posted April 18 4 hours ago, NeedHealth said: @EPICALLL wireframe. 0 Quote Share this post Link to post
NeedHealth Posted April 18 (edited) @EPICALLL I'll get back to a picture with wireframe "Grid" on (if that was what you wanted) - the map has changed a a lot. Edited April 18 by NeedHealth 0 Quote Share this post Link to post
EPICALLL Posted April 20 5 hours ago, NeedHealth said: @EPICALLL "a lot" is an understatement. The whole map is different! 0 Quote Share this post Link to post
NeedHealth Posted April 20 (edited) @EPICALLL Just flipped most of the same bits and pieces around. An early screenshot, Edited April 20 by NeedHealth 1 Quote Share this post Link to post
EPICALLL Posted April 21 3 hours ago, Forgotten Soul said: Weekly progress I assume the walls aren't going to be quite so bare upon the actual release of the map, right? 0 Quote Share this post Link to post
Forgotten Soul Posted April 22 17 hours ago, EPICALLL said: I assume the walls aren't going to be quite so bare upon the actual release of the map, right? Right. 1 Quote Share this post Link to post
NeedHealth Posted April 22 @EPICALLL A few days work. Still working on detailing and rebuilding an exit part after the first key. 2 Quote Share this post Link to post
NeedHealth Posted April 26 (edited) @EPICALLL Edited April 26 by NeedHealth 2 Quote Share this post Link to post
Forgotten Soul Posted April 28 Map is done,I only need fix some bugs, and some Wumbo's tracks. 6 Quote Share this post Link to post
Ar_e_en Posted April 29 Still working! This might become my biggest map in terms of Vertex, Line and Sector count, because I decided to make a lot of prefabricated structures for this map. Spoiler 3 Quote Share this post Link to post
EPICALLL Posted April 29 3 hours ago, Ar_e_en said: Still working! This might become my biggest map in terms of Vertex, Line and Sector count, because I decided to make a lot of prefabricated structures for this map. Reveal hidden contents O_O 0 Quote Share this post Link to post
Ar_e_en Posted April 29 Just to put it into perspective - here is what AJBSP reported when I started building nodes: MAP32 Loaded 13714 vertices, 3967 sectors, 32035 sides, 17556 lines, 426 things Map limits: (-1984,-4352) to (3392,5504) Built 13861 NODES, 13862 SSECTORS, 68646 SEGS, 22405 VERTEXES Heights of subtrees: 81 / 39 Blockmap size: 43x78 (compression: 12%) Reject size: 1967137 3 Quote Share this post Link to post
Forgotten Soul Posted May 5 i'm waiting last Wumbo's track, and when its done I post a map. 2 Quote Share this post Link to post
Ar_e_en Posted May 7 I'm like 80-90% done with map 32, all I really need to do is to set the lighting and do a bit of balancing. I do have one request from anyone reading this: Can someone suggest me some midi music for my map? I'm looking for something fantasy themed, something that's calm, but not too calm. I've been looking around for midi tracks from several places, but i can't seem to find something that would fit the theme. 0 Quote Share this post Link to post
EPICALLL Posted May 7 1 hour ago, Ar_e_en said: I'm like 80-90% done with map 32, all I really need to do is to set the lighting and do a bit of balancing. I do have one request from anyone reading this: Can someone suggest me some midi music for my map? I'm looking for something fantasy themed, something that's calm, but not too calm. I've been looking around for midi tracks from several places, but i can't seem to find something that would fit the theme. Have you tried aquatic ambience from donkey Kong country? 1 Quote Share this post Link to post
NeedHealth Posted May 7 I'm working on my map. I have an area I want to rebuild but I am currenntly lacking inspiration for it. 1 Quote Share this post Link to post
EPICALLL Posted May 7 14 minutes ago, NeedHealth said: I'm working on my map. I have an area I want to rebuild but I am currenntly lacking inspiration for it. happens to the best of us. 0 Quote Share this post Link to post
Spectere Posted May 8 Yeah, should probably mention that we're making slow but steady progress on MAP24. I should also point out that I'm collaborating with @Vytaan on it. :) It's going to be mostly a subterranean affair, in line with the ending of MAP23, though the ending of the map will take them through a crumbling base that lines up with the start of MAP25. 2 Quote Share this post Link to post
EPICALLL Posted May 8 43 minutes ago, Spectere said: Yeah, should probably mention that we're making slow but steady progress on MAP24. I should also point out that I'm collaborating with @Vytaan on it. :) It's going to be mostly a subterranean affair, in line with the ending of MAP23, though the ending of the map will take them through a crumbling base that lines up with the start of MAP25. Coolio. Tell him I said hi! 1 Quote Share this post Link to post
Ar_e_en Posted May 8 17 hours ago, EPICALLL said: Have you tried aquatic ambience from donkey Kong country? I'm pretty sure that that track was used in one of the "Swim With the Whales" maps, I feel like the use of that track would cause a lot of unintended associations with that wad, so I would only use that track as a last resort. Still waiting for other suggestions. 10 hours ago, Spectere said: Yeah, should probably mention that we're making slow but steady progress on MAP24. I should also point out that I'm collaborating with @Vytaan on it. :) It's going to be mostly a subterranean affair, in line with the ending of MAP23, though the ending of the map will take them through a crumbling base that lines up with the start of MAP25. Oh damn! I didn't know that you were making a map for this! I saw your Alphabet Doom video! Thank you for playing my map and congratulations on cheesing the shit out of it! 1 Quote Share this post Link to post
EPICALLL Posted May 8 52 minutes ago, Ar_e_en said: I'm pretty sure that that track was used in one of the "Swim With the Whales" maps, I feel like the use of that track would cause a lot of unintended associations with that wad, so I would only use that track as a last resort. Still waiting for other suggestions. You could try finding a midified version of C418's "kyoto". I find that could fit pretty well. 0 Quote Share this post Link to post
Spectere Posted May 8 1 hour ago, Ar_e_en said: Oh damn! I didn't know that you were making a map for this! Hey'a! :D Yeah, I got into this one kinda late. 1 hour ago, Ar_e_en said: I saw your Alphabet Doom video! Thank you for playing my map and congratulations on cheesing the shit out of it! It was an absolute pleasure! It was even better when I played through it again without the awful cheese strats, haha. That was one of the few maps I played so far where I actually forgot I was trapped in a giant letter. Awesome job! 2 Quote Share this post Link to post
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