NeedHealth Posted May 26 (edited) @EPICALLL -e1: forgot the wireframe, be back. Edited May 26 by NeedHealth 0 Quote Share this post Link to post
EPICALLL Posted May 26 8 minutes ago, NeedHealth said: @EPICALLL the wireframe gods have looked upon your work with great ambitions. 1 Quote Share this post Link to post
NeedHealth Posted May 26 1 minute ago, EPICALLL said: the wireframe gods have looked upon your work with great ambitions. 1 Quote Share this post Link to post
EPICALLL Posted May 26 50 minutes ago, NeedHealth said: what exactly is different about this one? 0 Quote Share this post Link to post
NeedHealth Posted May 26 (edited) 4 minutes ago, EPICALLL said: what exactly is different about this one? The bottom area mostly and the top part, managed to create something that hopefully works better than what was before. What is left is an other detail pass and probably some fine tuning of the difficulty levels. Edited May 26 by NeedHealth 0 Quote Share this post Link to post
BlazingStarlight Posted May 29 As you can see, it's still a work in progress, but I assure you that I'm going to give my all for this map. I tried to do something a little different but still in the theme of the chapter. So the idea is that after passing through facilities and parts of a city consumed by magma, the player arrives at an area where he must pass through a cathedral to continue. The idea is that in some areas the cathedral is collapsed and the player has to advance through the exterior which continues the concept of complexes consumed by lava and melting technology. I don't know if you like the idea, if not, I can redo it from the beginning. Tell me what you think. 5 Quote Share this post Link to post
EPICALLL Posted May 29 2 hours ago, BlazingStarlight said: As you can see, it's still a work in progress, but I assure you that I'm going to give my all for this map. I tried to do something a little different but still in the theme of the chapter. So the idea is that after passing through facilities and parts of a city consumed by magma, the player arrives at an area where he must pass through a cathedral to continue. The idea is that in some areas the cathedral is collapsed and the player has to advance through the exterior which continues the concept of complexes consumed by lava and melting technology. I don't know if you like the idea, if not, I can redo it from the beginning. Tell me what you think. Looks nice. Good work, dude. 0 Quote Share this post Link to post
Visceral_Nightmare Posted June 10 Hey I am new here, but I've been apart of the community for awhile, mind if I take a try at map slot 12? even with the caviat that if I never finish, Or just go away for a month with no update (life or otherwise), or I am jsut awful, I can be kicked off? 0 Quote Share this post Link to post
EPICALLL Posted June 10 15 minutes ago, Visceral_Nightmare said: Hey I am new here, but I've been apart of the community for awhile, mind if I take a try at map slot 12? even with the caviat that if I never finish, Or just go away for a month with no update (life or otherwise), or I am jsut awful, I can be kicked off? You can have a try at it, just remember that the majority of the mappers here have been spending the better part of the past year working on their maps, so I'd imagine you have a little bit of catching up to do. 1 Quote Share this post Link to post
Visceral_Nightmare Posted June 10 Well so long as my cat doesn't sleep on my arm we should be good :D 1 Quote Share this post Link to post
VBraveMany Posted June 16 Makin progress, not gona spoil too much but here's a corridor from the first are that continues from the previous map. Later portions will be more "Vrack and Schyte X"-ish. Spoiler 1 Quote Share this post Link to post
EPICALLL Posted June 16 2 hours ago, VBraveMany said: Makin progress, not gona spoil too much but here's a corridor from the first are that continues from the previous map. Later portions will be more "Vrack and Schyte X"-ish. Reveal hidden contents nice. 0 Quote Share this post Link to post
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