Rudolph Posted October 8, 2023 6 hours ago, Edward850 said: It's already a pickup in The Reckoning, right at the start. Why was the item only added to The Reckoning? Ground Zero had plenty of dimly-lit areas where it would have been useful as well. 0 Quote Share this post Link to post
Lila Feuer Posted October 8, 2023 Ground Zero seemed darker than The Reckoning in the remaster too. 1 Quote Share this post Link to post
Edward850 Posted October 8, 2023 (edited) For whatever reason Sponge considered Reckoning to be significantly dark and required it. I have no further information. Edited October 8, 2023 by Edward850 1 Quote Share this post Link to post
Panzermann11 Posted October 10, 2023 (edited) On 10/8/2023 at 8:10 PM, Rudolph said: Why was the item only added to The Reckoning? Ground Zero had plenty of dimly-lit areas where it would have been useful as well. I imagine the flashlight was taken out in Ground Zero in favor for the expansion-exclusive IR goggles. Edited October 18, 2023 by Panzermann11 0 Quote Share this post Link to post
Rudolph Posted October 10, 2023 45 minutes ago, Panzermann11 said: I imagine the flashlight was taken out in Ground Zero in favor for the expanison-exclusive IR goggles. Ah, that sounds likely. Too bad, the IR Goggles are single-use only and do not last very long. 0 Quote Share this post Link to post
CompaVictor99 Posted October 11, 2023 On 10/8/2023 at 7:59 AM, Edward850 said: For whatever reason Sponge considered Reckoning to be significantly dark and required it. I have no further information. ¿I have a question, the nightdive team are gonna release addons for quake 2 (like doom classic and quake 1)? 0 Quote Share this post Link to post
Edward850 Posted October 11, 2023 (edited) 21 minutes ago, CompaVictor99 said: ¿I have a question, the nightdive team are gonna release addons for quake 2 (like doom classic and quake 1)? Your typical mod for Quake2 involves a custom game library, very few standalone maps exist. Unlike Quake1 where the game behavior was done entirely with a custom virtual machine, Quake2's modding uses native code libraries (you'll usually remember them as gamex86.dll) which is a non-portable program as they are compiled to the machine code of the OS and architecture. There is no logical way to port these to consoles. Likewise you don't need an addons menu for PC if it's the only platform that can, people can still make and deploy mods the traditional way. Edited October 11, 2023 by Edward850 0 Quote Share this post Link to post
CompaVictor99 Posted October 11, 2023 2 minutes ago, Edward850 said: Your typical mod for Quake2 involves a custom game library, very few standalone maps exist. Unlike Quake1 where the game behavior was done entirely with a custom virtual machine, Quake2's modding uses native code libraries (you'll usually remember them as gamex86.dll) which is a non-portable program as they are compiled to the machine code of the OS and architecture. There is no logical way to port these to consoles. Likewise you don't need an addons menu for PC if it's the only platform that can, people can still make and deploy mods the traditional way. ohh, i see. ¿Atleast there is gonna be more content for the remaster? 0 Quote Share this post Link to post
Edward850 Posted October 11, 2023 That's not a question for me to answer. 0 Quote Share this post Link to post
Kinsie Posted October 11, 2023 Also: Id focuses on modern add ons for various logistical/quality reasons and there’s just not a lot of modern Quake 2 addons. And by that I mean there’s like one modern Quake 2 modder beavering away on stuff like a modern-day Hiroo Onoda after everyone else either moved backwards to Quake 1 or forwards to Q3, Half Life etc. 0 Quote Share this post Link to post
Tetzlaff Posted October 12, 2023 (edited) You probably mean Quakeulf? He recently released a Quake 2 25th Anniversary Collaborative Unit with some other authors, I still have to check it out. Then there is Andrea Rosa's 2018 release of Citadel. I also remember two other high quality fan-made misson packs that incorporated their own custom texture sets, just can't remember name right now. I think the were at least from the 2010s, they definitely didn't look like something 1997. edit: Slight Mechanical Destruction by Chris "Musashi" Walker (2013) and Quake 2: Oblivion by Lethargy Software (1999, 2012 patched re-release). Edited October 12, 2023 by Tetzlaff 2 Quote Share this post Link to post
Lila Feuer Posted October 12, 2023 There's an older one now (which I swear was only a couple years back wtf) that I believe should be mentioned: https://www.moddb.com/mods/sonic-mayhem I've yet to play any of these but I'm eager to. 1 Quote Share this post Link to post
Kinsie Posted October 13, 2023 8 hours ago, Tetzlaff said: You probably mean Quakeulf? Yeah, Ulf/Colonthree. I think he's updating some of his mapsets for the remastered version? 0 Quote Share this post Link to post
TasAcri Posted October 13, 2023 When i start the game and the title screen with the Q2 logo and N64 music appears, it stays there for only 2 seconds and it immediately goes to the demo. I don't think that's intended? I think it's because of my 240hz screen... Maybe the title screen is locked to the refresh rate and it goes away too fast? 0 Quote Share this post Link to post
Edward850 Posted October 13, 2023 (edited) 52 minutes ago, TasAcri said: When i start the game and the title screen with the Q2 logo and N64 music appears, it stays there for only 2 seconds and it immediately goes to the demo. I don't think that's intended? I think it's because of my 240hz screen... Maybe the title screen is locked to the refresh rate and it goes away too fast? I'm confused, what exactly do you think is a problem? You only described the game loading the attract demo. Edited October 13, 2023 by Edward850 0 Quote Share this post Link to post
Varis Alpha Posted October 14, 2023 you can disable the attract demo in the options if you'd rather have the music playing. 0 Quote Share this post Link to post
Jello Posted October 14, 2023 6 hours ago, TasAcri said: When i start the game and the title screen with the Q2 logo and N64 music appears, it stays there for only 2 seconds and it immediately goes to the demo. I don't think that's intended? I think it's because of my 240hz screen... Maybe the title screen is locked to the refresh rate and it goes away too fast? Go to "Options" - "Gameplay" and turn "Run Attract Demos" to off. Nothing to do with your monitor rate, it's a default setting to play demos. 0 Quote Share this post Link to post
TasAcri Posted October 14, 2023 6 hours ago, Edward850 said: I'm confused, what exactly do you think is a problem? You only described the game loading the attract demo. Oh, my bad then. I thought it was a title screen, not a loading screen. The music ending abruptly threw me off. 0 Quote Share this post Link to post
Edward850 Posted October 14, 2023 6 minutes ago, TasAcri said: Oh, my bad then. I thought it was a title screen, not a loading screen. The music ending abruptly threw me off. It's specifically the old console, or what was left of it. It doesn’t show the text it originally did. 0 Quote Share this post Link to post
P_A_Z Posted October 16, 2023 (edited) I'm not on 60 fps constantly on Quake II Remastered, i have frequently some framerate problems with all the graphic options on ultra (with a 2080). It sucks. Edited October 16, 2023 by P_A_Z 0 Quote Share this post Link to post
Edward850 Posted October 16, 2023 We don't have an "ultra" graphics setting. You seem to have the wrong game. 0 Quote Share this post Link to post
TheUltimateDoomer666 Posted October 16, 2023 (edited) 22 minutes ago, P_A_Z said: I'm not on 60 fps constantly on Quake II Remastered, i have frequently some framerate problems with all the graphic options on ultra (with a 2080). It sucks. I haven't had those problems with a GTX 1060 3GB. I'm running the game with most settings enabled at 1080p, and it seems to be a consistent 60 FPS (I also checked this with an FPS counter). Not to dismiss the poor performance you're experiencing, but I would guess there is some issue somewhere unrelated to the game's optimization given the age of my card. Edited October 16, 2023 by TheUltimateDoomer666 0 Quote Share this post Link to post
P_A_Z Posted October 16, 2023 2 minutes ago, Edward850 said: We don't have an "ultra" graphics setting. You seem to have the wrong game. Yes i know, I should have said "All the graphic options on maximum for a better visual experience" 5 minutes ago, TheUltimateDoomer666 said: I haven't had those problems with a GTX 1060 3GB. I'm running the game with most settings enabled at 1080p, and it seems to be a consistent 60 FPS (I also checked this with an FPS counter). Not to dismiss the poor performance you're experiencing, but I would guess there is some issue somewhere unrelated to the game's optimization given the age of my card. You're lucky. When i play First Person Shooters, i like to have constantly 60 fps or more, it appears sometimes when there are several Stroggs in an Arena. 0 Quote Share this post Link to post
Hellektronic Posted October 17, 2023 17 hours ago, P_A_Z said: i have frequently some framerate problems with all the graphic options on ultra (with a 2080). It sucks. Probably that filthy Vulkan API everybody claims is better than Direct X and Open GL, lol. I don't believe in it, personally. But it's the newest, hippest thing. I imagine Quake II remaster probably has an option for that, like Doom 64. 0 Quote Share this post Link to post
D4NUK1 Posted October 17, 2023 (edited) 22 hours ago, Hellektronic said: Probably that filthy Vulkan API everybody claims is better than Direct X and Open GL, lol. Spoiler Vulkan it's by far better than OpenGL or many DX Games. Edited October 17, 2023 by D4NUK1 2 Quote Share this post Link to post
Hellektronic Posted October 17, 2023 (edited) 2 hours ago, D4NUK1 said: Vulkan it's by far better than OpenGL or many DX Games. Not always, then again it's hard to say what other kinds of memory intensive crap developers are throwing in there to massacre performance these days. Some games don't run properly with Vulkan, in my experience. I've heard that it was a problem on Nvidia's end for updating something and breaking it, but either way, I don't like it. You might also want to resize (or delete) that stupid face so it doesn't take up half the forum. Edited October 17, 2023 by Hellektronic 2 Quote Share this post Link to post
D4NUK1 Posted October 17, 2023 9 hours ago, Hellektronic said: Not always, then again it's hard to say what other kinds of memory intensive crap developers are throwing in there to massacre performance these days. Some games don't run properly with Vulkan, in my experience. I've heard that it was a problem on Nvidia's end for updating something and breaking it, but either way, I don't like it. You might also want to resize (or delete) that stupid face so it doesn't take up half the forum. I'll make it a spoiler, but your answer it's still very much debatable as the level of hardware used. 0 Quote Share this post Link to post
Dark Pulse Posted October 17, 2023 On 10/16/2023 at 3:38 AM, P_A_Z said: I'm not on 60 fps constantly on Quake II Remastered, i have frequently some framerate problems with all the graphic options on ultra (with a 2080). It sucks. I'm on a 1080 and I pretty much don't recall any FPS drops, ever. Something is weird with your system, or it's time to update your crusty 3+ year-old driver. 1 Quote Share this post Link to post
Hellektronic Posted October 18, 2023 (edited) 9 hours ago, D4NUK1 said: I'll make it a spoiler, but your answer it's still very much debatable as the level of hardware used. Eh, anything is debatable really. I've just had bad experiences with it in certain games. Others, not so much. It's only certain games and their framework, and apparently how they react to (video) drivers. Edited October 18, 2023 by Hellektronic 0 Quote Share this post Link to post
Kinsie Posted October 18, 2023 14 hours ago, Dark Pulse said: I'm on a 1080 and I pretty much don't recall any FPS drops, ever. Something is weird with your system, or it's time to update your crusty 3+ year-old driver. Yeah, I'm on a 1070 and the thing runs flawlessly. 0 Quote Share this post Link to post
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