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What other retro fps game would you want to see remastered or remade?


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I generally don't enjoy remastered versions of games, the original visions and art styles often take a backseat to fidelity and current trends, and I usually have an easier (and cheaper) time getting the older version to run optimally anyway. I also don't find near 1:1 remakes very enjoyable as they usually feel uncanny and tedious. That being said there are quite a few remasters and remakes that I do enjoy, namely the remakes of Resident Evil 2, and 3 (1 and 4 oddly fall into the tedious and uncanny category), and more expansive remasters like Quake 1 and 2 (2 being a game I always had difficulty getting into until playing the remastered version).

 

I recently played through F.E.A.R and the Extraction Point expansion, and think it still plays brilliantly and still looks and sounds better than many modern games at times. The only benefit I can see for a remaster would be to enlarge the tiny HUD UI elements at larger resolutions.

 

Quake 4 is another game that still runs and looks great on modern machines, albeit with a few tweaks to the cvars.

 

I could actually stand for Hexen 2 to get the Nightdive treatment or something similarly tasteful. It's usually a more difficult puzzle to get different ports running the way I like than the puzzles in the game itself.

 

Star Wars Jedi Knight: Dark Forces 2 is another game that could benefit from a tasteful remaster, and again more for optimization reasons than audiovisual.

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6 minutes ago, Lippeth said:

I generally don't enjoy remastered versions of games, the original visions and art styles often take a backseat to fidelity and current trends, and I usually have an easier (and cheaper) time getting the older version to run optimally anyway. I also don't find near 1:1 remakes very enjoyable as they usually feel uncanny and tedious. That being said there are quite a few remasters and remakes that I do enjoy, namely the remakes of Resident Evil 2, and 3 (1 and 4 oddly fall into the tedious and uncanny category), and more expansive remasters like Quake 1 and 2 (2 being a game I always had difficulty getting into until playing the remastered version).

 

I recently played through F.E.A.R and the Extraction Point expansion, and think it still plays brilliantly and still looks and sounds better than many modern games at times. The only benefit I can see for a remaster would be to enlarge the tiny HUD UI elements at larger resolutions.

 

Quake 4 is another game that still runs and looks great on modern machines, albeit with a few tweaks to the cvars.

 

I could actually stand for Hexen 2 to get the Nightdive treatment or something similarly tasteful. It's usually a more difficult puzzle to get different ports running the way I like than the puzzles in the game itself.

 

Star Wars Jedi Knight: Dark Forces 2 is another game that could benefit from a tasteful remaster, and again more for optimization reasons than audiovisual.

Well like i told the other guy: To each it's own, everyone has an option i'm not here to change your mind or covert you to into believing what others thinks. But hey after all i made this post so i can read peoples options and thoughts....but some options can get a bit annoying your being a dick about it.

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On 8/18/2023 at 1:06 PM, QuaketallicA said:

 

Just why? If it was good, then just fucking replay FEAR? What would you get out of a remaster you wouldn't get just playing the original?

 

 

Is this a joke? GTA Trilogy did get a remaster, and it was such ass the internet was in a frenzy over it. It would've been better to buy the old games cheap than pay for full price for a cartoony remaster. Personally, I'm not a big Rockstar fan...they're brilliant storytellers but their games amount to drive here, fight somebody, drive back; ad nauseum.

 

Half-Life 2 literally has amazing graphics. Why on earth would you want a visual upgrade when it looks amazing as is? And, despite being one of the best looking games when it came out, that wasn't even the most impressive part. It was the realistic physics which was mind-blowing.

 

Imagine that. A time when people saw photo-realistic graphics, but they were more impressed by something else that was more innovative. Not just looking real but behaving realistically.

Do you seriously not get what I'm talking about? I'm not just asking for graphical improvements nor simple ports to modern consoles. Look closer. I also requested for additional content, improvements to gameplay and other content aswell. Don't just tell me to go play the original games like that. Plus, remasters don't nessecarily mean re-releasing on modern platforms and/or graphical enhancements, what I'd like is to see remasters done with respect and care to the source material. The last thing I want to see is the characters representing my favorite games get kicked out of the good re-release club.

 

Don't get me wrong, Half-Life 2's graphics might hold up even today, but at the same time one can't help but feel like it's a bit dated. While I might want some graphical improvements, I want it to be done with respect for the graphical direction of Half-Life 2. No over-the-place texture and model changes. I'm looking at you, Mr. Jürgen Vierheilig and your "cinematic mod".

Edited by Panzermann11

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10 hours ago, xScavengerWolfx said:

I never played Hexen or Heretic since there like super puzzle heavy and the back tracking....oh god the back tracking. I watch Civvie 11 play both of them and i was like "oh man, thank god i never played them as a kid or else i would be so pissed back tracking all the time for a switch and going all the way back again to hit another switch to open a door.

 

 

Not sure why you mentioned Heretic as it's not puzzle heavy. Actually, it's not puzzle at all - that's literally a Doom clone. Maybe you mean Heretic II.

Anyway I actually think Hexen has no backtracking. That's kinda strange thing to say about a game that is known for its backtracking. It's not much different from Doom, when you noticed a red door, later on you find a red key and you return to the door. In Hexen you noticed a door that are locked to steel key, in the next map you find the steel key and you return to the previous map to open the door that required the steel key. You are never forced to return to already visited places too long way. You only return to the previous map, since the maps are not chronological but rather connected. And if you have to return to the place where you already been, it's never without any added value like something new opened and new monsters teleported.

I totally agree that Hexen is too way complicated, very experimental and unnecessary confusing, but IMO backtracking is not much different from Doom. And when you know the game very well as I do and you know where to go and what to do, you might realized you never visit any place twice.

Also, the answer to the question in this thread and stay on topic - yes, I want remaster of both Heretics and Hexens.

Edited by Matthias (LiquidDoom)

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3 hours ago, Panzermann11 said:

Don't get me wrong, Half-Life 2's graphics might hold up even today, but at the same time one can't help but feel like it's a bit dated. While I might want some graphical improvements, I want it to be done with respect for the graphical direction for Half-Life 2. No over-the-place texture and model changes.


Half Life 2 with Source 2 modern tools would be bonkers.

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I would love them to release a version of Daikatana with all its issues sorted out. I've not played it but heard that as bad as it is the concept was good but suffered from poor execution.

 

The Turok and Hexan games remade with modern graphics.

 

 

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6 hours ago, Panzermann11 said:

Grand Theft Auto Trilogy - Not an FPS by any means, but we all know about the so-called "Definitive Edition" and how that turned out to be. What I propose now is for Rockstar to swallow their pride and hire folks from the community, have a decent studio for another re-release. Not only a re-release, but I'd also love for cut and unused content to be added back in, re-license the radio songs and/or add in new songs, and various other enhancements and quality-of-life. Remaster the Stories games aswell.

Tbh after knowing the development story of the Trilogy, I can't blame Grove Street Games for this. They literally give the best they can do with having a development equal to te Silent Hill HD remasters (low time and budget, along with a lost source code and resources)

 

 

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7 hours ago, xScavengerWolfx said:

Well like i told the other guy: To each it's own, everyone has an option i'm not here to change your mind or covert you to into believing what others thinks. But hey after all i made this post so i can read peoples options and thoughts....but some options can get a bit annoying your being a dick about it.

 

You may want to try and read what I've said again after stepping away for a while. You're welcome to still find it annoying but who's being a dick here? I think you're confusing a difference in opinion with an attack on your opinion, or you're simply directing your frustration at me from your conversation with QuaketallicA. I'm not asking you to change my mind, this is an open forum and like it or not, you're going to see different opinions than yours, even in threads that you start.

 

To summarize my previous post: I generally don't find many remasters or remakes to be very tasteful, but still enjoy quite a few. I then list two games mentioned here that I don't think warrant a remaster, and then two games that do.

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Wolfenstein 3D, maybe?
Catacomb 3D (also Abyss / Apocalypse / Armageddon)
Radix: Beyond the Void
Star Wars: Dark Forces
The Terminator: Future Shock (this game especially)

UPD:
Didn't know that Star Wars: Dark Forces actually have a fan-made remake, wow!

Edited by Vanilla+Unicorn

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4 hours ago, Artman2004 said:

Gunman Chronicles. Could use a visual facelift and some rework to the fire-mode system to make it less clunky.

Gunman Chronicles is such a great game still in my opinion. It’s funny how it started out as a quake 1 mod then moved to Quake 2 then finally landed on Goldsrc cause Goldsrc is a modified Quake 1 engine.

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35 minutes ago, Lippeth said:

 

You may want to try and read what I've said again after stepping away for a while. You're welcome to still find it annoying but who's being a dick here? I think you're confusing a difference in opinion with an attack on your opinion, or you're simply directing your frustration at me from your conversation with QuaketallicA. I'm not asking you to change my mind, this is an open forum and like it or not, you're going to see different opinions than yours, even in threads that you start.

 

To summarize my previous post: I generally don't find many remasters or remakes to be very tasteful, but still enjoy quite a few. I then list two games mentioned here that I don't think warrant a remaster, and then two games that do.

Let me rephrase that since after reading it again it did come off as you being dickish about your option, sorry about that.

 

What i was saying is everyone has options on this since yes i started this thread to see what people think about remastered / remakes on classic fps games. But what i don't want to see in this thread is people coming in here and start being a dick to others, saying stuff like "well if you liked it so much just play the fucking original game" or "Why would that game need a remake if there fan made source ports". Those kind of options / comments is what make me a little pissed.

 

But like i said i didn't mean that comment to be directed to you, yes i was saying that "but some options can get a bit annoying your being a dick about it." Yes that was towards QuaketallicA, not you. I am sorry if that came off like that. And yes i know there are different options i will see then mine, i don't want to start a stupid flame war and get this thread locked because of stupidity.

 

And as for your comment: Yes i will agree some remakes / remastereds are kinda not tasteful, but there are some that are good. I mention it before but like with Turok 1, still one of my childhood games and when it got a remastered *Cheif's Kiss* god send.

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6 hours ago, Herr Dethnout said:

Tbh after knowing the development story of the Trilogy, I can't blame Grove Street Games for this. They literally give the best they can do with having a development equal to te Silent Hill HD remasters (low time and budget, along with a lost source code and resources)

 

 

Still, I don't trust them to be involved in any more GTA-related projects after Definitive Edition. They don't seem to have a good track record when it comes to their ports.

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4 minutes ago, Panzermann11 said:

Still, I don't trust them to be involved in any more GTA-related projects after Definitive Edition. They don't seem to have a good track record when it comes to their ports.

The Android ports are decent, but yeah, the problem is they used that ports as base for the future console ports and Definitive (although for the later they originally intended to redo the games in RAGE engine, something that Rockstar didn't let to do lol)

But yeah, I think that Rockstar should made the Definitive edition instead of outsourcing it, more because it was intended for the Anniversary of GTA 3...

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Probably Dark Forces but... if it came with more "official" levels and had quick save/quick load.
Also Jedi Knight/Mysteries of the Sith but with less ugly 3d models in the remaster.

Also @Devalaous mentioning Wolf3D - a "definitive" version running in modern resolutions and having interchangeable Mac, consoles and PC assets, split screen coop, and option to load Macenwolf mods... would be cool.

 

EDIT: Also - did we ever get an official remaster of Desent?

Edited by ludicrous_peridot

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2 hours ago, Vanilla+Unicorn said:

Wolfenstein 3D, maybe?
Catacomb 3D (also Abyss / Apocalypse / Armageddon)
Radix: Beyond the Void
Star Wars: Dark Forces
The Terminator: Future Shock (this game especially)

I only agree with Catacomb 3D here the most. (Wolfenstein 3D seconded, but I didn't include that anymore than the other three, because it already has a dedicated modding community with tons of mods tweaking it in all sorts of ways as far as content is concerned)

 

I wish it had one more sequel in the original series for a fifth game with more content before it would ever have to be remastered and remade. 

Edited by SealSpace

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I'm honestly surprised, in a good way, by the amount of support so far for a Catacomb 3D remaster.

 

I don't think it will ever happen, but there are two features that I would love to see in such a remaster.

First, a very user friendly level editor with Steam workshop support that allows you to mix and match enemies and textures from Catacomb 3D / Abyss / Armageddon / Apocalypse.

Second, a brand new episode with a lot of beautiful art made by someone with a passion for EGA, and including some levels made by guest authors Tom Hall, John Romero, Jim Row and Mike Maynard. The last two worked on Catacomb Abyss, but are also known for creating the Blake Stone games.

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7 minutes ago, Arno said:

I'm honestly surprised, in a good way, by the amount of support so far for a Catacomb 3D remaster.

 

I don't think it will ever happen, but there are two features that I would love to see in such a remaster.

First, a very user friendly level editor with Steam workshop support that allows you to mix and match enemies and textures from Catacomb 3D / Abyss / Armageddon / Apocalypse.

Second, a brand new episode with a lot of beautiful art made by someone with a passion for EGA, and including some levels made by guest authors Tom Hall, John Romero, Jim Row and Mike Maynard. The last two worked on Catacomb Abyss, but are also known for creating the Blake Stone games.

Never played Catacomb 3D must of been before my time

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While its not an FPS, I'd also be okay with a modern remaster of Commander Keen and other early id games. Its almost criminal that stuff like the SNES never got to play sidescrollers like Keen 4, and I had a blast with the early ones once I set up DosBox right to play the 5 games on GoG with my xbox controller, felt like it was always meant to be on a controller. Get in some modern sprite artists for a *toggleable* new graphics mode (kind of like the Halo 1/2 remaster and the Wonder Boy 3 remaster) to make the games look fresher and more marketable to modern audiences, but you HAVE to keep the original graphics in there.

 

I'd also love Jazz Jackrabbit on my TV come to think of it..

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1 minute ago, Devalaous said:

While its not an FPS, I'd also be okay with a modern remaster of Commander Keen and other early id games. Its almost criminal that stuff like the SNES never got to play sidescrollers like Keen 4, and I had a blast with the early ones once I set up DosBox right to play the 5 games on GoG with my xbox controller, felt like it was always meant to be on a controller. Get in some modern sprite artists for a *toggleable* new graphics mode (kind of like the Halo 1/2 remaster and the Wonder Boy 3 remaster) to make the games look fresher and more marketable to modern audiences, but you HAVE to keep the original graphics in there.

 

I'd also love Jazz Jackrabbit on my TV come to think of it..

I'm suprised that Jazz Jackrabbit hasn't got a remastered or remake yet. if it has then i didn't hear anything about it. But yes i love the toggle switch thing in both Halo 1 & 2 since those we're my childhood games as well.

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58 minutes ago, xScavengerWolfx said:

Never played Catacomb 3D must of been before my time

Actually, very few people played Catacomb 3D at the time of its release in 1991. It was published via a bi-monthly disk magazine with only about 30000 subscribers. After they had developed Catacomb 3D, both the id Software crew as well as their publisher Apogee gained an interest in creating more 3D games. So much that they decided to drop a third Keen trilogy and they choose to work on Wolfenstein 3D instead. So Catacomb 3D is mostly known for historical reasons.

Its sequel, Catacomb Abyss, attracted some audience in 1992 because it could be freely distributed as shareware.

Edited by Arno

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i think L4D2 needs ports to newer consoles, the xbox 360 version is now severely outdated and i think if they were to make a port to both modern xbox and modern playstation consoles it would bring a lot new people into the series and renew interest in left 4 dead. a console version with TLS and (this is probably a stretch), workshop support reminiscent of skyrim or fo4 would be amazing and a great breath of fresh air into the L4D series

 

 

EDIT : just realized this thread was meant for retro fps games lol

Edited by The BMFG

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15 hours ago, Captain red pants said:

Not on topic, but did we ever get an answer as to why Epic memory holed Unreal and not, say, Jazz Jack Rabbit?

 

Because Tim Sweeney forgot they existed.

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1 hour ago, xScavengerWolfx said:

Never played Catacomb 3D must of been before my time

 

Take Arnos Port, it is Fun to make some quick Runs with a modern Port that has Autofire and a Map.
It is the same Formula as Wolfenstein 3D and is the Root of Dooms Formula.

I would think that a Succsessor to Catacomb 3D could be great, i would say you can count Dark Messiah of Might and Magic or Amid Evil as some Kind of modern Versions.
As the main Protagonist is a Mage, just imagine Doom 2016 but with fun Spells that can bring a very diverse Combat and use of the Environment.

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1 minute ago, Azuris said:

 

Take Arnos Port, it is Fun to make some quick Runs with a modern Port that has Autofire and a Map.
It is the same Formula as Wolfenstein 3D and is the Root of Dooms Formula.

I would think that a Succsessor to Catacomb 3D could be great, i would say you can count Dark Messiah of Might and Magic or Amid Evil as some Kind of modern Versions.
As the main Protagonist is a Mage, just imagine Doom 2016 but with fun Spells that can bring a very diverse Combat and use of the Environment.

If i remember correctly Amid Evil was basically a ode to Hexen and Heretic. Don't get me wrong very very pretty game, looks fun as hell and i am a sucker for like gothic style themes and environmental story telling.

 

Arnos Port? Never heard of it

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2 hours ago, Devalaous said:

While its not an FPS, I'd also be okay with a modern remaster of Commander Keen and other early id games. Its almost criminal that stuff like the SNES never got to play sidescrollers like Keen 4, and I had a blast with the early ones once I set up DosBox right to play the 5 games on GoG with my xbox controller, felt like it was always meant to be on a controller. Get in some modern sprite artists for a *toggleable* new graphics mode (kind of like the Halo 1/2 remaster and the Wonder Boy 3 remaster) to make the games look fresher and more marketable to modern audiences, but you HAVE to keep the original graphics in there.

 

I'd also love Jazz Jackrabbit on my TV come to think of it..

Keen Dreams is on Switch oddly enough

Edited by Individualised

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