Doughnut1321 Posted August 22, 2023 1 minute ago, Redneckerz said: Yet you are unwilling to share visual evidence of your own run or in a video, so what do you want anyone to do really? Just trust me bro is never going to a compelling argument. I advise to address the questions and suggestions given here, here and especially here. The answers aren't here. There something else "under the hood" I am going to check into. Thanks for the suggestions. 0 Share this post Link to post
Shepardus Posted August 22, 2023 1 minute ago, Doughnut1321 said: The answers aren't here. There something else "under the hood" I am going to check into. Thanks for the suggestions. Of course the answers aren't there, those posts are asking you questions, because as it stands the only answer it's possible for any of us to give is "needs more info." My previous question aims to narrow down what's going on, and I would think it's a pretty straightforward question that should be easy to answer unambiguously. 0 Share this post Link to post
Edward850 Posted August 22, 2023 20 minutes ago, Doughnut1321 said: Trust me there is nothing to see I'm not talking about trust, I'm talking about verification. Post a video anyway. 0 Share this post Link to post
Kinsie Posted August 22, 2023 Backing the call for a quick video clip: It'll help us figure out if there really is some weird bug exclusive to the Windows Store version. 1 Share this post Link to post
D4NUK1 Posted August 22, 2023 How is you FPS, are you running the game without lag or problems? 0 Share this post Link to post
SMG_Man Posted August 22, 2023 I think I like my theory the most - @Doughnut1321 do you by any chance have "Use" and "Speed" bound to the same key in your setup? 1 Share this post Link to post
Doughnut1321 Posted August 22, 2023 6 hours ago, Kinsie said: Backing the call for a quick video clip: It'll help us figure out if there really is some weird bug exclusive to the Windows Store version. No, it won't. I'll have to go back to that level all to record two targets being shot and the platforms rising incredibly fast. There's no thousand words in that picture. The problem I believe is that some games run a tad too fast on my machine, and that's what I am researching. 0 Share this post Link to post
Kinsie Posted August 22, 2023 Well, if you're not even slightly willing to work with us to figure out what's wrong, this thread ultimately serves no purpose. 0 Share this post Link to post
Doughnut1321 Posted August 22, 2023 (edited) 23 minutes ago, Kinsie said: Well, if you're not even slightly willing to work with us to figure out what's wrong, this thread ultimately serves no purpose. I agree. I thought that was implied by my last two comments. 🤷♂️ Edited August 22, 2023 by Doughnut1321 typo 0 Share this post Link to post
Redneckerz Posted August 22, 2023 7 hours ago, Doughnut1321 said: The answers aren't here. There something else "under the hood" I am going to check into. Thanks for the suggestions. You aren't willing to answer the questions set forth by people, yet you felt the need to post this thread because ultimately... ''it runs a tad too fast on my machine'', whatever subjective measurement that is? In a helpdesk field, you would be the kind of person i would want to avoid (But will have to help anyways because that's part of my job lol). 31 minutes ago, Doughnut1321 said: No, it won't. I'll have to go back to that level all to record two targets being shot and the platforms rising incredibly fast. There's no thousand words in that picture. The problem I believe is that some games run a tad too fast on my machine, and that's what I am researching. Speedlimiter make only sense for DOS games which do have a inclination to run faster than useful, or older Windows games. Not a Kex Engine game that targets modern OS in the first place. But hey, if there are any logs, you should post them. Maybe, you know, any developer can take a glance and find something about it? 4 minutes ago, Doughnut1321 said: I agree. I thought that was implied by my last two comments. 🤷♂️ This really reads like the Twilight Zone sometimes. Played like a fiddle i suppose. 1 Share this post Link to post
Doughnut1321 Posted August 22, 2023 25 minutes ago, Kinsie said: Well, if you're not even slightly willing to work with us to figure out what's wrong, this thread ultimately serves no purpose. Wait a minute. Did you write slightly. I have sent in captures in the past when they were helpful. What part of my explanation don't you understand? It's stated very simply and please don't insult me when you're obviously not reading all of my comments. 0 Share this post Link to post
Doughnut1321 Posted August 22, 2023 5 minutes ago, Redneckerz said: You aren't willing to answer the questions set forth by people, yet you felt the need to post this thread because ultimately... ''it runs a tad too fast on my machine'', whatever subjective measurement that is? In a helpdesk field, you would be the kind of person i would want to avoid (But will have to help anyways because that's part of my job lol). Speedlimiter make only sense for DOS games which do have a inclination to run faster than useful, or older Windows games. Not a Kex Engine game that targets modern OS in the first place. But hey, if there are any logs, you should post them. Maybe, you know, any developer can take a glance and find something about it? This really reads like the Twilight Zone sometimes. Played like a fiddle i suppose. 0 Share this post Link to post
Doughnut1321 Posted August 22, 2023 That it runs a tad too fast on my machine specifically (or exclusively) is my conclusion, not the reason I posted. Twilight zone is right. I am going to use diagnostic software to check something suggested by another party, and that's what I meant when I wrote the answers aren't here. 0 Share this post Link to post
Doughnut1321 Posted August 22, 2023 7 hours ago, Edward850 said: I'm not talking about trust, I'm talking about verification. Post a video anyway. Verification is about ensuring that something can be trusted. 0 Share this post Link to post
Herr Dethnout Posted August 22, 2023 7 hours ago, Daytime Waitress said: Y'all need to quit it with these kind of posts because you're fucking with some powerful voodoo - one of 'em is gonna kick off Edward's supervillain arc, mark my words. He's gonna start programming this kind of shit deep into the remakes: hitboxes on certain enemies shrunk by imperceptible amounts, but only in select stages; ammo and health positions that you've memorised over decades will have a one-in-three-thousand chance to be swapped. Call it gaslighting, call it Mandela Effect, call it what you will - we're gonna be living in his reality soon enough... Morale of the story: Never trust in anybody whose name is Edward. 0 Share this post Link to post
Herr Dethnout Posted August 22, 2023 Just now, Doughnut1321 said: That it runs a tad too fast on my machine specifically (or exclusively) is my conclusion, not the reason I posted. Twilight zone is right. I am going to use diagnostic software to check something suggested by another party, and that's what I meant when I wrote the answers aren't here. Have you tried enabling VSync or a fps limiter? Idk, I'm not understanding anything heh 0 Share this post Link to post
Doughnut1321 Posted August 22, 2023 1 minute ago, Herr Dethnout said: Have you tried enabling VSync or a fps limiter? Idk, I'm not understanding anything heh Well, I'll enable VSync. Which direction are you talking about on FPS limiter going under 60 FPS or over? 0 Share this post Link to post
Herr Dethnout Posted August 22, 2023 Just now, Doughnut1321 said: Well, I'll enable VSync. Which direction are you talking about on FPS limiter going under 60 FPS or over? Probably under 60 fps. 0 Share this post Link to post
D4NUK1 Posted August 22, 2023 Well, i'm happy that my digital copy of Doom 64 does not have jumps falling shorts 1 Share this post Link to post
Herr Dethnout Posted August 22, 2023 Just now, D4NUK1 said: Well, i'm happy that my digital copy of Doom 64 does not have jumps falling shorts Epa esos logros. 0 Share this post Link to post
Edward850 Posted August 22, 2023 (edited) 2 hours ago, Herr Dethnout said: Have you tried enabling VSync or a fps limiter? Idk, I'm not understanding anything heh Game physics in Doom is not tied to framerate. This remains true for the Doom64 rerelease. Edited August 22, 2023 by Edward850 1 Share this post Link to post
PsychEyeball Posted August 22, 2023 I'm gonna bang my head on the desk until the end of time if this is the actual problem/solution. So, here goes... Have you shot the left switch, THEN the right switch? There's an order to do this puzzle in. If you shoot the right switch and the left switch, you're not gonna make it because the elevators won't lower correctly. 3 Share this post Link to post
Doomkid Posted August 22, 2023 each copy of Doom 64 is NOT personalised (Just clarifying for any onlookers since this person is not willing to share a video or elaborate further. The game Just Works.) 2 Share this post Link to post
Ash4ash Posted August 22, 2023 (edited) Doom 64 1996 beta build (DO NOT RESEARCH) Edited August 22, 2023 by Ash4ash 1 Share this post Link to post
Lucius Wooding Posted August 22, 2023 Are you sure you're not actually running Doom 65? 3 Share this post Link to post
GarrettChan Posted August 22, 2023 29 minutes ago, Lucius Wooding said: Are you sure you're not actually running Doom 65? This somehow reminds me of a funny thing. On NES, there's a vertical shooter called 1943. However, from some random pirated cartridge I have, it has 1944, which is a hack of 1943 that gives you weapons at the start, but somehow they went out of their way to modify the title to 1944 as well. It's strangely fitting with this Doom 65 incident lmao. 3 Share this post Link to post
Doughnut1321 Posted August 22, 2023 6 minutes ago, GarrettChan said: This somehow reminds me of a funny thing. On NES, there's a vertical shooter called 1943. However, from some random pirated cartridge I have, it has 1944, which is a hack of 1943 that gives you weapons at the start, but somehow they went out of their way to modify the title to 1944 as well. It's strangely fitting with this Doom 65 incident lmao. 0 Share this post Link to post
Doughnut1321 Posted August 22, 2023 Nobody explained to me what they expected to seee out of a capture of an example that is going to take a lot of time, and all I will get is conjectures that have nothing to do with the clip, other than they'll say to themselves "I see what he means.". I did not do a save that part of the level, and Doom 64 does not do autosaves. The only reason I shared it on this forum is to see if somebody had any possible explanations handy. Apparently, some people are challenged in reading comprehension and logic. NOT ONE PERSON EXPLAINED WHAT THEY EXPECTED TO GARNER INFORMATION WISE FROM A CAPTURE THAT WOULD REQUIRE ME TO PLAY UP TO THAT LEVEL AGAIN just to see what I have already explained. Instead, I GET LAME INSULTS from people who are more interested in trolling than reading. I AM SORRY I EVEN MENTIONED THE PROBLEM IN THIS FORUM. 0 Share this post Link to post
Dark Pulse Posted August 22, 2023 (edited) 9 minutes ago, Doughnut1321 said: NOT ONE PERSON EXPLAINED WHAT THEY EXPECTED TO GARNER INFORMATION WISE FROM A CAPTURE THAT WOULD REQUIRE ME TO PLAY UP TO THAT LEVEL AGAIN just to see what I have already explained. Maybe... to see exactly what you are doing, since: The game has not been altered on different platforms A developer of the game himself has pointed out that for the original game's playback demos to work, the game must be one-for-one identical in terms of movement code Several people seem to have gotten what you say is impossible Asking for a video under these circumstances is perfectly reasonable. You are either messing up somehow, or simply lack the skill needed. Or to put it more simply, you are probably not straferunning, and without that, you can't complete the jump. But to verify if you are, people need to see you do it - or not. Edited August 22, 2023 by Dark Pulse 1 Share this post Link to post
PsychEyeball Posted August 22, 2023 9 minutes ago, Doughnut1321 said: Nobody explained to me what they expected to seee out of a capture of an example that is going to take a lot of time, and all I will get is conjectures that have nothing to do with the clip, other than they'll say to themselves "I see what he means.". I did not do a save that part of the level, and Doom 64 does not do autosaves. The only reason I shared it on this forum is to see if somebody had any possible explanations handy. Apparently, some people are challenged in reading comprehension and logic. NOT ONE PERSON EXPLAINED WHAT THEY EXPECTED TO GARNER INFORMATION WISE FROM A CAPTURE THAT WOULD REQUIRE ME TO PLAY UP TO THAT LEVEL AGAIN just to see what I have already explained. Instead, I GET LAME INSULTS from people who are more interested in trolling than reading. I AM SORRY I EVEN MENTIONED THE PROBLEM IN THIS FORUM. Capturing the part of the level will take you like 10 minutes tops. If you don't want an answer to your question, then keep doing what you're doing because you're a top chump right now. Instead of writing that reply, you probably could have recorded the level and posted it. But oh well, your loss, not ours. 1 Share this post Link to post
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