Bloo Posted October 1, 2023 is this project still ongoing? If so, I'm looking to compose midis, would custom midis be applicable to this project? 1 Quote Share this post Link to post
MFG38 Posted November 11, 2023 Hope I'm not being too obnoxious with the bump here, but I made a custom CWILV for my first map. If you'd be so kind as to use this as a reference, I'd appreciate it greatly - or feel free to just grab this outright and modify it as needed. cwilv00.zip 2 Quote Share this post Link to post
Death Bear Posted January 4, 2024 (edited) PUSS XXX Beta Alright. At long long last, here we are. 128 1-hour speedmaps. I'm gonna need some help getting this tested. It will only remain beta until I've played the whole thing, then we're going to RC1. I'm going to attempt to have this completed by the end of February...much, much earlier if we can. I've split it into two wads. It is mostly chronological. I will add text screens once I've started playing the wad. There's bound to be some fuckups here...its 128 maps and 2 wads and one dude trying to organize everything, including all of the secret exits. (I'm never doing that gimmick again). If you're in our discord, I would prefer you give testing feedback and updates there. For those of you who aren't, please share anything you find. About a fourth of the wad was made by me, so I definitely need any bug reports on those. Let's do this thing!1.6.24 Update I have hotfixed the beta, with a correction to Cheesy Cyber Hallway's name in automap, fixes to my maps as pointed out by Scionox and Blexor (as one softlock on a map I found) through the entirity of Vol. 1, an update to MAP63 on Vol.2, and tonytheparrot's difficulty updates. Edited January 6, 2024 by Death Bear 9 Quote Share this post Link to post
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