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Box Doom - Community Project [Slots Filled]


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@randomsounds01

 

There we go! All finished.

Here are 10 and 20.

 

The smaller one is called "SUPPORT1" and the bigger one is "SUPPORT2" (Creative, I know)

Both are labelled in the builder, you'll know.

 

----------->>> SUPPORT2.rar

 

(Fixed some stuff)

Edited by MrBlaskovitz

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6 minutes ago, DankMetal said:

Here are my 2 maps, they're both inside the .7z file.

 

Map 39 is called "Evil Reincarnate"

And map 40 is "Something Satanic This Way Comes"

 

SOMETHINGEVIL.7z

I think you might've sent me an old version, it only contains one 512x512 map without an exit.

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2 minutes ago, randomsounds01 said:

I think you might've sent me an old version, it only contains one 512x512 map without an exit.

Gonna check it in a moment

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6 hours ago, randomsounds01 said:

Jakub just took that slot, but slots 63 and 65 are available

Ah. In that case I'll have slot 50

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First, I think that it would be just great to name this CP BOOX: Boxes of Doom in part because it is aimed towards the Boom source port. Thats just my opinion.

 

Below are the most updated rooms for boxes 33 & 34. You will need OTEX to run them properly. Later this week I will upload a newer version which will include:

  1. Fixed texture alignments.
  2. Implemented difficulty settings.
  3. An included list of textures used from OTEX.
  4. Adjustments at your request.
Spoiler

 

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Greenbox.zip

 

Here's my box (box 16), btw i didn't know if i had to put an exit or not, so i let the some "door" sectors as placeholders. It take me more time than expected, box 19 comming tomorrow. 

Edited by Cutman 999
I forgot to tag something as a secret

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can i take number 32 now?


EDIT:
@randomsounds01 i'm done! (i have to edit this because apparently i hit the number of posts i can make for the day)

by the way, the stone tile at the end of the room is where the room ends, i just didn't put an exit door there
 

goofy maze.zip

Edited by SmolGhost

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9 hours ago, SteveTheSpaceJanitor said:

feel free to place it wherever you want! :D

Hey Steve,

 

I noticed that they placed your room in order right after my two. Would you be willing to let me make some small edits to your room? That way it transitions better from mine. Then I can upload both of our rooms together to help the project leader with compiling. The edits that I want to make would be:

  1. Replacing your entry door with my exit door.
  2. Replacing the soul sphere with an invisibility sphere, because my room ends with a blue soul.
  3. Adding a specter somewhere, because invisible things in the bathroom is hilarious.

I hope this works for you thanks.

 

BlindChaos

 

Spoiler

Screenshot_Doom_20230904_215028.png.5dc9d9fd3630939a32687c8dde4d137d.pngScreenshot_Doom_20230904_215100.png.93c8d5e587e260faacb0d2a07208e11c.png

 

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Speaking of edits, can I change the height of the exit? Like raise it by 128 

image.png.5d3bdd1a448c123db2118a18fc4ab866.png

Edited by Djoga

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1 minute ago, Djoga said:

Speaking of edits, can I to change the height of the exit? Like raise it by 128 

image.png.5d3bdd1a448c123db2118a18fc4ab866.png

One rule I should have mentioned is that the exit and the entrance should be within 128 units of each other (height-wise). So I guess... sure!

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3 minutes ago, randomsounds01 said:

One rule I should have mentioned is that the exit and the entrance should be within 128 units of each other (height-wise). So I guess... sure!

Alright thanks

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Hi there ! Loving this project already, it's reminding me of previous ones like Angry Quilt :)

 

I would love to give it a go, and have slots 5, 7 and 9 if possible :o

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