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Doom of Mana - In Progress Now


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So I did a personal mini-mod for High Noon Drifter... And was wondering "Hmmmmm... What if I actually make the Secret of Mana placeholder title real?"

 

I have made heavy edits on Popoi sprites along with mugshots after all...

 

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As well as a Secret of Mana HUD

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So maybe I would ask for help building a Secret of Mana mod (That only adds Randi, Primm, and Popoi as classes, and maybe, just maybe a monster replacer) since I suck at making 1st person hands frames, the assisting of making Randi and Primm, and the possible monsters. But this is just an idea on draft for now, would you like this old SNES game on Doom?

 

I have in mind how the 'classes' would play.

 

Randi would be a no-magic user, a weapon-dependent character, the in-between with both melee and ranged.

Primm would have closer attacks, using melee weapons, and spells that would conjure for healing, player buff, or enemy debuff.

Popoi would be a ranged user, using ranged weapons, and spells that are all offensive.

Edited by Ganbare-Lucifer

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  • 7 months later...
  • 3 weeks later...

Test for an axe weapon for Popoi...

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I don't think it came out good, I would like some help when it comes to first person weapons for the trio if possible.

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