cactusman Posted September 10, 2023 I am currently trying to replace the sounds for the shotgunner with my own custom ones. They are already in the doom sound format and located in my .wad folder. Problem is when I go into WhackEd to change the sounds of the shotgunner, mine do not appear. 0 Quote Share this post Link to post
Guff dotD Posted September 10, 2023 When using DeHackEd, all you need to do is to replace the existing desired lump for your sound (In this case, replacing the sounds for all former humans). If you want to create sounds for only the shotgunner to use, then Zscript or another advanced format is an option (DSDHackEd has empty sound slots that can be used). 0 Quote Share this post Link to post
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