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Slaughterwest My second old slaughterwad


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Hello doomers, this is another second wad that i made long time ago, I also added new monsters and i made difficulty settings i would say this one isnt as hard as S_monster but it still pretty hard and more if u play in UV.

 

It only contains 2 maps, map01 and map02

 

The download link and some photos

 

https://www.mediafire.com/file/0coznxyyuh68lbw/slaughterwest_v7.wad/file

 

image.png.4de27ac65d1bf56130a5ca1153be0fdd.png

 

image.png.dd2e159730f05a1a0fb32c98826dfc37.png

Edited by RUBENEITOR

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You know, it's probably good that you got this out there, but it kind of feels there's a difference between ' very hard' and 'impossible' that was crossed with the idiot Azazel enemy. And some of these guys (Cacos) are far tankier than they need to be in this context.  anyways, here....

 

 

Edited by LadyMistDragon

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There is a lot of luck needed to survive the start of this, regardless of the strategy I think, and this makes it a very frustrating map to get into. The hitscan at the start just tears you to absolute shreds, even if you pick up the Armor. (Which I missed in my first few attempts) And from the video above, you can see running into a new area also provides a low chance of survival. I tried a few times but then just gave up.

 

I would move the player back and place a MegaArmor just in front of the player to help survive the initial onslaught. This might help the randomness of the start.

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Being honest i wanted make the UV for true try hards who love big challenges and frustrating maps.However,the other two dificultys are more balanced. For example the first azazel only appears on UV

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