OliveTree Posted October 2, 2023 (edited) hello :> some editorializing: Spoiler the first time I ever uploaded any of my maps to these forums was in 2016 with the release of a 30 level megawad which is quite terrible but also very peculiar, and I utilized this blue and black texture combination all over it: that was also the last time i ever uploaded any of my maps to these forums... until now !! this map, which I call "gibbous node", was made over the course of about 3 weeks. It definitely represents a much higher level of mapping ability, but it's also still very much an amateur work... fittingly, it also uses the same two textures all over the damn place. it also includes a custom MIDI I composed myself, titled "Vesper Graph". Screenshots: Spoiler blueworld.wad - "Gibbous Node" UDMF format - tested on GZDoom Doom II - Single Level Jumping and crouching discouraged Difficulty settings implemented :> Singleplayer only! Enjoy <3 My other Doom mods: Spoiler Overstuffed Doom - "Extended cut" for doomcomplete.pk3 which shuffles the DTWID maps plus Doom 64 for Doom 2 into the Doom duology's map progression. Olive My Gameplay Tweaks - A lite-weight arsenal re-balancing mod that adds reloading and a handful of new guns. Edited November 15, 2023 by OliveTree 8 Quote Share this post Link to post
Biodegradable Posted October 2, 2023 🎵I'm blue and I'm playin' some Doom Da ba dee da ba di🎵 5 Quote Share this post Link to post
BetelgeuseSupergiant Posted October 2, 2023 such an interesting unique design, i'd definitely play it later :3 1 Quote Share this post Link to post
OliveTree Posted October 4, 2023 1 hour ago, LadyMistDragon said: thank you so much for playing :> i cant not point out that the map is called "blueworld.wad" and "gibbous node" but not "gibbous world" lksdjflkadsjflasd 1 Quote Share this post Link to post
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