Jump to content

[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2


Recommended Posts

7 minutes ago, LoneAlpha2401 said:

Has anyone claimed E3M4+MAP23? If not then I'll take it.

EDIT: I checked the OP again, looks like the project is full.

we got a few slots left though

Share this post


Link to post

@SpaceCat_2001 can you make a custom skybox for deimos/city levels and hell levels?

I think you should edit the buildings from doom 2 city level skybox to the episode 2 deimos mountains (so the mountains look like they are behind the city, also keep the red sky

 

and the doom 2 hell mountains to the doom episode 3 mountains

image.png.0fdbaa69433888ec693e087511f09ca6.png

Share this post


Link to post
5 minutes ago, Johnny Cruelty said:

@SpaceCat_2001 can you make a custom skybox for deimos/city levels and hell levels?

I think you should edit the buildings from doom 2 city level skybox to the episode 2 deimos mountains (so the mountains look like they are behind the city, also keep the red sky

 

and the doom 2 hell mountains to the doom episode 3 mountains

image.png.0fdbaa69433888ec693e087511f09ca6.png

Well I already made mix of sky1, I can make sky2 and sky3 aswell

Share this post


Link to post
Just now, SpaceCat_2001 said:

Well I already made mix of sky1, I can make sky2 and sky3 aswell

also what should the plot of Amalgoom be anyways? would it be like switcheroom where doomguy gets deja vu? how should the story be?

Share this post


Link to post
3 minutes ago, Johnny Cruelty said:

also what should the plot of Amalgoom be anyways? would it be like switcheroom where doomguy gets deja vu? how should the story be?

Doomguy gets confabulation. Thus we are making prequel to The Thing You Can't Defeat

Edited by SpaceCat_2001

Share this post


Link to post
3 minutes ago, SpaceCat_2001 said:

Doomguy gets confabulation. Thus we are making prequel to The Thing You Can't Defeat

what if the plot was where the UAC transfered the bases from the moons onto earth instead of being on mars and they perform the teleportation bullshit and demons appear

 

and deep into the heart of doomguy's home town, a portal to hell emerged and transfered hell onto earth

 

also what is a confabulation

Share this post


Link to post
7 minutes ago, Johnny Cruelty said:

what if the plot was where the UAC transfered the bases from the moons onto earth instead of being on mars and they perform the teleportation bullshit and demons appear

 

and deep into the heart of doomguy's home town, a portal to hell emerged and transfered hell onto earth

 

also what is a confabulation

Confabulation is when person's memories merge, blur and corrupt; it's usually a byproduct of braindamage

Share this post


Link to post
Just now, SpaceCat_2001 said:

Confabulation is when person's memories merge, blur and corrupt; it's usually a byproduct of braindamage


That would be a great title. 

Share this post


Link to post
7 minutes ago, SpaceCat_2001 said:

Confabulation is when person's memories merge, blur and corrupt; it's usually a byproduct of braindamage

doomguy gets dementia

Share this post


Link to post
Just now, Johnny Cruelty said:

doomguy gets dementia

 

He's been running and gunning for 30 years, give him a break!

Share this post


Link to post
2 minutes ago, Johnny Cruelty said:

doomguy gets dementia

Megawad about this already exists though, I even quoted it here: The thing you can't defeat.

Share this post


Link to post
14 minutes ago, SpaceCat_2001 said:

Megawad about this already exists though, I even quoted it here: The thing you can't defeat.

also we should write intermission texts... 

 

anyone here a writer?

Share this post


Link to post
Just now, Johnny Cruelty said:

also we should write intermission texts... 

 

anyone here a writer?

 

I am a writer of sorts. Nothing published but fairly confident in my writing skills. 

Share this post


Link to post
2 minutes ago, Johnny Cruelty said:

also we should write intermission texts... 

 

anyone here a writer?

I remembered something, in the Ultimate Doom in name only megawad, intermissions map names were accompanied with names of map creators beneath them, we could make something similar.

Edited by SpaceCat_2001

Share this post


Link to post
5 minutes ago, SpaceCat_2001 said:

I remembered something, in the Ultimate Doom in name only megawad, intermissions map names were accompanied with names of map creators beneath them, we could make something similar.

no no I meant intermission, like eevry few levels you get story text

Share this post


Link to post
41 minutes ago, Johnny Cruelty said:

also what should the plot of Amalgoom be anyways? would it be like switcheroom where doomguy gets deja vu? how should the story be?

Doomguy was fighting the icon of sin, but before getting his unrendered ass kicked, he opens a portal sending "our hero" to the future, a future where he is the ruler of earth.

I don't know if the icon of sin has a power similar to this canonically, nor do i care, and any similarities with Samurai Jack's plot is mere coincidence.

Share this post


Link to post
32 minutes ago, DankMetal said:

Doomguy was fighting the icon of sin, but before getting his unrendered ass kicked, he opens a portal sending "our hero" to the future, a future where he is the ruler of earth.

I don't know if the icon of sin has a power similar to this canonically, nor do i care, and any similarities with Samurai Jack's plot is mere coincidence.

Long ago in the lands of Texas, I, Icon of Sin

The world warping master of darkness, unleashed an unspeakable evil.

But a foolish marine warrior, wielding a supershotgun, stepped forth to oppose me

Before the final blow was blasted i tore open portal in time and tossed him into the future, where my Hell is Revealed©. 

Now the fool seeks a way to return to the 1994 and undo the future that is DooMed!

Edited by SpaceCat_2001

Share this post


Link to post
37 minutes ago, Johnny Cruelty said:

no no I meant intermission, like eevry few levels you get story text

I know, I'm just adding onto this idea

Edited by SpaceCat_2001

Share this post


Link to post
8 minutes ago, SpaceCat_2001 said:

Long ago in the lands of Texas, I, Icon of Sin

The world warping master of darkness, unleashed an unspeakable evil.

But a foolish marine warrior, wielding a supershotgun, stepped forth to oppose me

Before the final blow was blasted i tore open portal in time and tossed him into the future, where my Hell is Revealed©. 

Now the fool seeks a way to return to the 1994 and undo the future that is DooMed!

Oh man imagine that narrated by the icon of sin's voice from psx doom ( go to 2:08)

 

 

Share this post


Link to post

I'll take MAP22, I *LOVE* Slough of Despair and Catacombs is good too so I think I can do a good job combining them.

Share this post


Link to post
39 minutes ago, Logamuffin said:

I'll take MAP22, I *LOVE* Slough of Despair and Catacombs is good too so I think I can do a good job combining them.

sure

Share this post


Link to post
15 minutes ago, Kasgen said:

Map 07's done: amlg_m07_v1.zip

 

Let me know if there's any big bugs or balance issues.

groovy, but some complaints are that there is too much shotgun shells, which makes it a ssg fest, so i reccomend to remove some so the demons gotta chance.

other than that this is really cool!

Share this post


Link to post
2 hours ago, jo2ukegappy said:

 

Is that irony?

 

No, it's not. I legitimately love Slough of Despair, it's one of my favorite maps in commercial Doom.

Share this post


Link to post
3 hours ago, Kasgen said:

Map 07's done: amlg_m07_v1.zip

 

Let me know if there's any big bugs or balance issues.

this is very fun and looks great, but you seriously didnt use special feature of map7? And i thought we cant put monsters that are not present in both maps

Share this post


Link to post
1 hour ago, Logamuffin said:

 

No, it's not. I legitimately love Slough of Despair, it's one of my favorite maps in commercial Doom.

 

That's a really interesting opinion and one I haven't heard very often. Would you mind explaining? Also, how do you plan to implement the hand into all of this? 

Share this post


Link to post
9 minutes ago, jo2ukegappy said:

 

That's a really interesting opinion and one I haven't heard very often. Would you mind explaining? Also, how do you plan to implement the hand into all of this? 

@Logamuffin is clearly Okuyasu in disguise, of course he will take map that features Za Hando

Spoiler

1751801012_(1).jpg.ba6e2c5803122a37e0f69c1f8f385a42.jpg

And you can make the map in the form of this hand for extra funnies

 

Edited by SpaceCat_2001

Share this post


Link to post
Guest
This topic is now closed to further replies.
×
×
  • Create New...